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----------------------------------------------------------------------- - 2.1.5 Changelog ----------------------------------------------------------------------- * Building - Added Latin Forum (graphics by Wildfire Games and Jinn). * Grand Strategy - Besides rulers, polity factions can now also have treasurers and marshals. - Rulers and ministers can now affect revolt risk. - The ruler interface now shows the ruler's trait. - Literary works without a specific author attached to them (i.e. the Alvissmol) will now have a suitable random character become the author, or an author will be generated. - Randomly-generated literary works now also appear from time to time. - Grand Strategy characters who don't have their own portrait can now be used in battle as well. - Noble characters with German names now receive a place-name based family name. - Heroes are now generated from time to time, depending on the proportion of provinces with barracks a faction has. - Rulers and ministers can now influence troop cost. - Settlements' names are now written on the map below them, along with the name of their province. - Provinces can now have province modifiers (which appear to the left of the buildings in the province's main interface). - Added Library (+1 Research), Courthouse (-1% Revolt Risk), College (+1 Research) and University (+2 Research) province modifiers, which are added to provinces via events. - Provinces can now have governors (if their faction is a polity), providing bonuses to them. - Split the Austria province into the new provinces of Carinthia, Lower Austria, Salzburg, Styria, Tyrol and Upper Austria. - Added Asturias, Finland and Norrland provinces. - Building and managing province settlement buildings now requires clicking on the settlement on the map. - You can now choose where the province's settlement location will be when building a town hall in a previously empty province. * Heroes - Dwarven axefighter heroes now have different weapon unit graphics when holding a mace-class weapon. - Dwarven axefighters and steelclads can now equip mace-class items. * Interface - Fixed the issue which caused the loading screen to not properly appear under SDL rendering. * Terrain - Fixed an issue with shared vision which caused cut tree and harvested rock tiles under shared vision to not be updated graphically. * Units - Added Dim (-5 mana), Genius (+10 mana), Intelligent (+5 mana), Pious (+5 mana) and Wise (+5 mana) traits. - Added Yale Lord (experience upgrade of the dwarven Yale Rider) (icon by Jinn).
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