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----------------------------------------------------------------------- - 2.2.6 Changelog ----------------------------------------------------------------------- * Abilities - Added the Leadership Aura ability (graphics by Jinn), learnable by dwarven Stonelords and gnomish Masters-of-Arms. Units affected by the aura deal +10% damage. * Civilizations - The gnomish patrol button has been improved (by Jinn). * Factions - Added "Acthna" polity for the gnomes. * Grand Strategy - Possible start dates extended to 162 AD for Earth. - The Lauenburg province has been amalgamated into Holstein. - Fixed issue which caused workers to be reset to 1 upon loading a save game. - Fixed issue which caused Battle Base Building to only be active if, after checking the option, the game was closed and reopened. - Split the Khersonska, Odeska and Vinnytska provinces off the Ukraine one. - Added a number of Latin and Celtic cultural settlement names. - Split Portugal into the Alentejo, Beira and Douro provinces. - Trade settings are now correctly carried over when forming a new faction. - Added Acthna province for Nidavellir. * Items - Added "Scroll of Acthnic Allegiance", which transforms a gnomish unit (including gnomish custom heroes) into their faction equivalent for the Acthnic Tribe. * Literary Works - Added the "Meditations" literary work, which grants +1 HP. It can be dropped from the Latin Forum. - The Hildebrandslied now grants +1% bonus vs. mounted, instead of +1% critical strike chance. * Miscellaneous - Fixed issue which caused a crash when starting a multiplayer game. - The Technologies section of the encyclopedia is now divided in subsections according to civilization. - Added "Dutiful" trait (+3 HP, +2 Mana). * Units - Added Goblin Magnate (icon design by Jesse Crider and graphics by Jinn), which innately has the Leadership Aura. - Added "the Clever" epithet for the Intelligent trait, and "the Blessed" for the Pious trait. - Gnomes of the Acthnic Tribe and the Acthna factions now have gray skin (graphic changes by Jinn). * Upgrades - Added Coinage technology for the Goblins (icon design by Jesse Crider and graphics by Jinn). - Fixed issue which prevented siege projectile upgrades from showing up properly in the tech tree.
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