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----------------------------------------------------------------------- - 2.7.3 Changelog ----------------------------------------------------------------------- * Buildings - Added the Yale Cave (graphics by Jinn), which randomly spawns yales. A Yale Hunting Lodge can be built upon it (similar to how mines are built on top of deposits), providing Food, and allowing the Leather luxury resource to be harvested from it (max. 3 workers). The Yale Hunting Lodge has generic and dwarven graphic variants. - Dwarven Yale Pens can now produce Leather (max. 3 workers). * Items - Added Joruvellir Wooden Shield item. - Added a new unique item, Hlewagastiz's Horn. * Miscellaneous - Portraits in encyclopedia entries and dialogues now have a frame. - Added Leather luxury resource, which is automatically sold at the Market. * Scenarios - The "A Rocky Home" quest in the "The First Dwarves" scenario now requires building a Yale Hunting Lodge instead of killing 8 Yales. - Added the "A Home in the Fields of Sand" scenario. * Terrain - Added Desert Sand terrain (graphics by Jinn). - Fixed crash which could occur if the player built a structure on top of a pathway. * Units - Dwarven Scouts, Pathfinders and Explorers now have a black-haired variation. - Fixed the position of the Banner in the goblin Worker structure submenu, so that it doesn't overlap with the Railroad.
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