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----------------------------------------------------------------------- - 4.0.4 Changelog ----------------------------------------------------------------------- * Maps - Fixed issue which caused a crash when starting the Italy custom map. * Miscellaneous - Fixed a save game load issue which occurred if a reference was held to a destroyed unit. - Fixed crash which occurred when right-clicking the portrait of e.g. stone piles. - Fixed issue which allowed the Anglo-Saxon civilization to be chosen for custom games even if they started at the most basic technological level (the bronze age), even though the Anglo-Saxons are an iron age civilization. * Pathfinding - Fixed a pathfinding issue which could cause minecarts to get stuck when looking for a place to return goods to. * Quests - Fixed issue which caused the defeat to be triggered for certain quests when a required hero died only after their corpse had completely withered away. - Added side-quests for producing furniture for the Anglo-Saxon and Norse civilizations, as well as for some Teutonic factions. * Scenarios - Added several mini-forts with neutral hostile Gnoll Warriors, randomly-placed on the Earth map in areas where there were historically werehyena myths (i.e. North Africa).
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