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----------------------------------------------------------------------- - 5.2.3 Changelog ----------------------------------------------------------------------- * AI - Fixed issue which caused the AI to potentially declare war on the owner of a hidden ownership unit (such as the Goblin Thief) when attacking it. * Maps - Added Naples settlement site to the Earth map, along with predefined territory for it. - Added the Aemilian Way and Appian Way route terrain features to the Earth map. - Added the Thames river to the Earth map. - Fixed an issue which caused a freeze when starting a dungeon map. - Improved settlement site placement for the Earth map, to prevent them from being adjacent to tiles that are blocked off (leading e.g. to blocked workers). * Quests - Fixed an issue which caused the minimap to not be updated properly for shared vision (if applicable) at the start of legacy quests. * Terrain - The dry grass and semi-dry grass transition graphics have been updated. - Added new dry grass and semi-dry grass decoration tiles. - Fixed issue which caused a crash if two wall tiles were being built at the same time while adjacent to each other. * Upgrades - Fixed a crash which could occur when selecting a building which had a button to research an upgrade class if its player had no upgrade for that class. * User Interface - Fixed an issue with whitespace scaling for some of the in-game text.
[ 2021-10-20 07:00:03 CET ] [ Original post ]
- Wyrmsun Linux Content [334.11 M]
- Wyrmsun: Frankish Faction Flair Pack
- Wyrmsun: Brising Faction Flair Pack
- Wyrmsun: Joruvellir Faction Flair Pack
In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...
Features:
- Retro-style graphics
- 2 playable civilizations, and a number of non-playable ones
- 23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
- Dozens of units, buildings and technologies
- Personal names and traits for units, being generated from several historical and fictional languages
- Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
- Persistent heroes, who carry over their level, abilities and items throughout scenarios
- Possibility to create your own custom persistent heroes
- Normal, magic-enchanted and unique items drop from enemies
- Very moddable game, with a built-in mod editor and Steam Workshop integration
- Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
- In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration
- No microtransactions
Wyrmsun receives constant patches, frequently providing you with new content and features!
Note: Multiplayer uses a peer-to-peer connection, so that you may need to tweak your firewall settings or port-forward to make use of the feature. See the Wyrmsun Q&A for instructions on how to port-forward.
- OS: Ubuntu 12.04 LTS or higher
- Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Intel Graphics Media Accelerator 950 or equivalent
- Storage: 230 MB available space
- OS: Any modern Linux distribution
- Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent
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