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----------------------------------------------------------------------- - 5.3.3 Changelog ----------------------------------------------------------------------- * Achievements - The Paragon, Legend and Demigod achievements can now be acquired by leveling up any character, not just custom heroes. - The achievement and achievement unlocked dialogs now have a semi-transparent background beneath their text. - Achievements are now displayed in a tree in the achievements menu. - Added support for achievements to grant bonus abilities to characters. - The "The Mightiest Made" achievement now grants one free level of the Toughness ability to Modsognir. * Dynasties - Factions can now have dynasty upgrades. Only one dynasty upgrade may be active at a time, and which dynasties are available depends on the faction. Only tribes and monarchies may have a dynasty. - Added the Yngling dynasty for the Yngling Tribe, Norway, Sweden and Vestfold (+1 food for Farms). - Added the Skjoldung dynasty for the Skeldung Tribe and Denmark (+2 armor for infantry). - Added the Habsburg dynasty for Austria, Carinthia, Germany and the Holy Roman Empire (+10 HP for cavalry). - Added the Hohenstaufen dynasty for Germany, the Holy Roman Empire and Swabia (+2 armor for cavalry). - Added the Amelung dynasty for Gothia and Ostrogothia (+2 damage for cavalry). * Heroes - Some heroes can now only be recruited if their respective dynasty is in power. * Miscellaneous - Fixed a game saving issue involving units contained in buildings. * Units - Added Minecart sound (used when a Minecart is created) (sound by the Flare team). - Reworked how the epithet assignment to units work, to allow for more complex conditions.
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