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- 5.3.4 Changelog
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* AI
- Minor improvement to the performance of AI force management.
* Encyclopedia
- Added Dynasties encyclopedia category. Dynasty encyclopedia entries have a button for displaying the dynastic character tree for it.
* Factions
- Renamed the Thielung Tribe to Gautalanda, and made it a polity.
* Map Editor
- Fixed crash when hovering over a unit with the mouse in the map editor.
* Pathfinding
- Improved A* node insertion performance.
* Preferences
- Fixed potential freeze issue which could occur if the game were started without a preferences file having been loaded (in such a case e.g. clicking on the "Custom Game" button would freeze the game).
* Scenarios
- Reworked the Thunraz's Servant scenario. It is now called "The Gutasaga", and the overall objectives have been changed as well.
* Units
- Made it so the "Blackbeard", "Goldbeard", "Redbeard", "the Black" and "the Red" epithets can be generated for units with the respective hair colors.
- Fixed issue with doors often not being properly destroyed in dungeon maps (doors would often remain in their last damaged frame, and the attacking unit would keep attacking the door, despite it already having been destroyed).
* Upgrades
- Coinage is now researched at the Market, and requires having either Monarchy or Republic.
Wyrmsun is an open-source real-time strategy game which features elements of mythology, history and fiction.
In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...
Features:
Retro-style graphics
2 playable civilizations, and a number of non-playable ones
23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
Dozens of units, buildings and technologies
Personal names and traits for units, being generated from several historical and fictional languages
Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
Persistent heroes, who carry over their level, abilities and items throughout scenarios
Possibility to create your own custom persistent heroes
Normal, magic-enchanted and unique items drop from enemies
Very moddable game, with a built-in mod editor and Steam Workshop integration
Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration
No microtransactions
Wyrmsun receives constant patches, frequently providing you with new content and features!
Note: Multiplayer uses a peer-to-peer connection, so that you may need to tweak your firewall settings or port-forward to make use of the feature. See the Wyrmsun Q&A for instructions on how to port-forward.
MINIMAL SETUP
OS: Ubuntu 12.04 LTS or higher
Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalentMemory: 512 MB RAM
Memory: 512 MB RAM
Graphics: Intel Graphics Media Accelerator 950 or equivalent
Storage: 230 MB available space
RECOMMENDED SETUP
OS: Any modern Linux distribution
Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalentMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent