Fixed an issue that would sometimes cause passengers to prioritize Signs with different targets incorrectly.
[ 2020-05-22 08:38:12 CET ] [ Original post ]
Fixed an issue that would prevent the game from getting past the initial loading screen on first launching.
[ 2020-05-08 17:13:52 CET ] [ Original post ]
- Fixed an issue that would cause passengers to incorrectly choose between multiple Needs items of the same type. Having multiple Information Boards near each other should now properly split passengers.
- Updated Unity version to include any new fixes to the engine. This should help some players who have been experiencing issues.
[ 2020-05-08 07:52:23 CET ] [ Original post ]
- Fixed an issue that would sometimes prevent saving when a Sign was recently destroyed.
- Fixed an issue that would prevent certain corners from being considered for navigation, leading to passengers occasionally getting stuck or taking odd paths.
- Fixed an issue relating to elevators that would sometimes prevent saving of custom maps or ongoing games.
- Fixed a buffer overflow issue that would cause errors in very large and complex stations.
- Some localization fixes.
[ 2020-04-24 03:48:02 CET ] [ Original post ]
STATIONflow is now officially out of Early Access and fully launched! [previewyoutube=a1A72yXQfw8;full][/previewyoutube] We've collected a number of features into the release, with the goal of giving everyone a lot more variety in their gameplay, and a lot more to play with long-term. Have fun!
- Map editing and sharing, Steam Workshop support
- Customize existing maps or create all new ones from scratch.
- Place and set train lines, exits and terrain obstacles.
- Share your maps through the Steam Workshop, or even directly as files.
- 5 new official maps added
- All new maps created fully with the new map editor.
- Of course, the Classic map is still available to play as well.
- And a bonus up on the Workshop...
- Adjustable difficulty settings and sandbox mode
- Adjust construction time, cost, upkeep and passenger satisfaction: higher or lower, as you prefer.
- You can even set them to 0, allowing for partially or entirely sandbox play.
- Unlock the entire map and/or all progression from the start. This gives you a head start, but you also need to manage everything right from the beginning.
- Combine all of these for an overall difficulty rating, from "Easy" to "Very Hard".
- Steam Achievements 30 achievements to unlockand some of them are hard.
- Japanese language support
- Performance improvements and bugfixes
[ 2020-04-15 12:54:39 CET ] [ Original post ]
STATIONflow is coming out of Early Access and officially launching on April 15th! After months of updates, polish work and additional features, we are proud to announce that STATIONflow is coming out of Early Access and officially launching. Of course we have plenty of new features in store for launch too, so keep your eyes out for a more detailed announcement soon! We would like to thank our existing players for giving the game a shot while in Early Access; and for all of your feedback, bug reports and continued support. You really helped make the game better, for everyone!
[ 2020-03-28 01:00:59 CET ] [ Original post ]
- Fixed an issue that made users with certain OS Regional Format settins (i.e. Thai) unable to open the Save/Load games windows.
- Stairs, Escalators and Elevators now need more open floor space in front of them to ensure a good connection.
[ 2020-03-23 07:31:43 CET ] [ Original post ]
STATIONflow Steam Trading Cards are now available! Play the game for a few hours to get your initial set of cards (or if you already have, you already got them), then trade and collect until you have a full set. Craft badges to unlock backgrounds for your profile and emoticons to show off to your friends. Crafting badges also gives other players a chance to get booster packs for even more cards!
[ 2020-03-19 02:05:33 CET ] [ Original post ]
Fixed a buffer overflow error that was happening in very large stations.
[ 2020-03-03 09:04:59 CET ] [ Original post ]
The STATIONflow Original Soundtrack is now available for purchase! You can buy it separately, or bundled together with the game at a discount. Players who already own the main game still get the discount when purchasing the bundle!
[ 2020-02-26 16:05:29 CET ] [ Original post ]
Version 0.14.0 has been released!
- You can now use Overlays to visualize the Satisfaction, Needs and other statuses of passengers. Use this to better analyze your station!
- Similarly, you can also highlight passengers heading to a single exit or train line.
- Added a "Too small" error message for floor construction. Also made the minimum size slightly smaller, so you can better fill gaps.
- Quicksave and Autosave now make a backup of the old file before saving.
[ 2020-02-21 09:56:33 CET ] [ Original post ]
Fixed a buffer overflow error that was happening in very large stations.
[ 2020-02-06 04:54:53 CET ] [ Original post ]
Fixed a navigation issue that occurred when a sign arrow was pointed at an opposite-facing escalator, causing the escalator to sometimes be ignored.
[ 2020-02-03 02:43:55 CET ] [ Original post ]
Fixed an issue that caused certain save games to not load correctly.
[ 2020-01-29 05:00:52 CET ] [ Original post ]
A small fix addressing a player-reported navigation AI issue.
[ 2020-01-21 08:34:52 CET ] [ Original post ]
Version 0.13.0 has been released! Here are all the new features and updates...
- Signs can now be set to indicate Elevators, Escalators and/or Stairs specifically. Passengers desiring these will prioritize these signs, while others may ignore them.
- Signs attached to Elevators, Escalators and Stairs now have icons to distinguish them.
- Added new buttons to copy and paste Sign settings.
- You can now build Elevators with opposite facing ends: click the button during Plotting to change the setting.
- Slightly reduced overlapping for Train Platforms, so you can now build on the corners.
- Added new setting "Passenger Model Variation": This allows you to reduce the number of models used for passengers to gain an increase in rendering performance.
- Increased passenger vision range across the board.
- Station Office now costs money to use.
- Various updates and fixes to navigation AI.
- Various visual improvements.
[ 2020-01-17 09:56:01 CET ] [ Original post ]
STATIONflow is finally available in Early Access! It's been a long road, and there's still much to do, but we are happy to finally make the game available for play! Please give us feedback, leave a review, post cool screenshots of your stations and discuss your experiences in the Discussion boards.
[ 2019-12-20 09:51:55 CET ] [ Original post ]
- STATIONflow Linux [526.63 M]
STATIONflow is a game about controlling the flow of thousands of passengers by building and managing an efficient underground train station.
- Manage the flow of thousands of passengers, with different needs, stats and targets, simulated in real time.
- Build complex, 3D layouts in a multi-layered map.
- Place and deform corridors and structures freely, without the constraints of a grid.
- Connect your station with stairs, escalators and elevators as efficiently as you can, but make sure everything is accessible.
- Keep things functional and efficient: your goal is to avoid congestion and to get passengers to where they want to go as quickly and smoothly as possible.
- Guide passengers via signage, and watch the flow of passengers change. Manipulate the path people take to avoid crowds: sometimes the shortest route is not the most efficient.
- Satisfy your passengers’ desire for various services: place vending machines and kiosks, construct bathrooms, restaurants and more. Passengers expect more than just to find their exit on time.
- Don’t forget about upkeeps: you’re on a budget, so keep your station lean and efficient, but make sure this isn’t at a detriment to passenger satisfaction!
- And of course, the higher-ups are always watching: you will receive daily evaluations based on passenger feedback. Do well and you will be rewarded with an extended budget and additional construction options, but also additional responsibilities. Do poorly, and you may well be on your way to bankruptcy…
- OS: 64-bit only
- Processor: 2.5MHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB VRAM
- Storage: 500 MB available space
- OS: 64-bit only
- Processor: 3.0MHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4GB VRAM
- Storage: 500 MB available space
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