Update #82: Carrion-Hunter + Damage Rebalances
A larger, slightly slower and slightly easier to hit drone has been deployed by the Narvidian forces. While the previous Hunter drones closed to melee to engage their burner beams the Carrion-Hunter has a 3 range radiation beam attack. Their seeking sensor beams sweep the area as they move, reading constantly for targets. While a bit spastic on repeat, the animation below shows the drone dodging out of the way of an incoming attack, all of its sensor beams on alert.
We've made a number of tweaks to the balance of Talents and enemies. All Radiation-specific type enemies have gained additional Radiation Damage. The value of Radiation Res gear and Talents just ticked up another notch. In response, the Soldier's Lock-Down Talent has gained additional Resistance points at higher levels. If you raise your Engineer's Capture talent to level 6 or higher, the Heat cost drops to 9 now from 15. Finally, the Berserk's Kill Strike Talent has gained even more Plasma Damage across all of its levels. We're looking forward to some more exciting developments over the weekend. Thanks to all of our Templar captains and new players! Welcome to the on-going update stream, all free, no DLCs.
- Added new Narvidian drone monster variation -- Carrion-Hunter with short-range beam attack - Increased Radiation Damage of Radiation-type monsters (Irradiated Goliath, etc) - Reduced Heat cost of Engineer's Capture Talent level 6+ to 9 from 15 - Buffed Plasma Dmg on Berserk's Kill Strike Talent - Buffed Radiation/Flame/Plasma Resist values for Lock-Down Talent level 6+
[ 2018-03-13 16:25:40 CET ] [ Original post ]
This week's update brings a new monster variation to the Narvidian forces as well as making some improvements to different enemies and Talents in regards to special damage values such as Radiation, Plasma and Fire.
Carrion-Hunter
A larger, slightly slower and slightly easier to hit drone has been deployed by the Narvidian forces. While the previous Hunter drones closed to melee to engage their burner beams the Carrion-Hunter has a 3 range radiation beam attack. Their seeking sensor beams sweep the area as they move, reading constantly for targets. While a bit spastic on repeat, the animation below shows the drone dodging out of the way of an incoming attack, all of its sensor beams on alert.
We've made a number of tweaks to the balance of Talents and enemies. All Radiation-specific type enemies have gained additional Radiation Damage. The value of Radiation Res gear and Talents just ticked up another notch. In response, the Soldier's Lock-Down Talent has gained additional Resistance points at higher levels. If you raise your Engineer's Capture talent to level 6 or higher, the Heat cost drops to 9 now from 15. Finally, the Berserk's Kill Strike Talent has gained even more Plasma Damage across all of its levels. We're looking forward to some more exciting developments over the weekend. Thanks to all of our Templar captains and new players! Welcome to the on-going update stream, all free, no DLCs.
v2.6.53 - 3/8/2017
- Added new Narvidian drone monster variation -- Carrion-Hunter with short-range beam attack - Increased Radiation Damage of Radiation-type monsters (Irradiated Goliath, etc) - Reduced Heat cost of Engineer's Capture Talent level 6+ to 9 from 15 - Buffed Plasma Dmg on Berserk's Kill Strike Talent - Buffed Radiation/Flame/Plasma Resist values for Lock-Down Talent level 6+
Update #82: Carrion-Hunter + Damage Rebalances
A larger, slightly slower and slightly easier to hit drone has been deployed by the Narvidian forces. While the previous Hunter drones closed to melee to engage their burner beams the Carrion-Hunter has a 3 range radiation beam attack. Their seeking sensor beams sweep the area as they move, reading constantly for targets. While a bit spastic on repeat, the animation below shows the drone dodging out of the way of an incoming attack, all of its sensor beams on alert.
We've made a number of tweaks to the balance of Talents and enemies. All Radiation-specific type enemies have gained additional Radiation Damage. The value of Radiation Res gear and Talents just ticked up another notch. In response, the Soldier's Lock-Down Talent has gained additional Resistance points at higher levels. If you raise your Engineer's Capture talent to level 6 or higher, the Heat cost drops to 9 now from 15. Finally, the Berserk's Kill Strike Talent has gained even more Plasma Damage across all of its levels. We're looking forward to some more exciting developments over the weekend. Thanks to all of our Templar captains and new players! Welcome to the on-going update stream, all free, no DLCs.
- Added new Narvidian drone monster variation -- Carrion-Hunter with short-range beam attack - Increased Radiation Damage of Radiation-type monsters (Irradiated Goliath, etc) - Reduced Heat cost of Engineer's Capture Talent level 6+ to 9 from 15 - Buffed Plasma Dmg on Berserk's Kill Strike Talent - Buffed Radiation/Flame/Plasma Resist values for Lock-Down Talent level 6+
[ 2018-03-13 16:25:40 CET ] [ Original post ]
This week's update brings a new monster variation to the Narvidian forces as well as making some improvements to different enemies and Talents in regards to special damage values such as Radiation, Plasma and Fire.
Carrion-Hunter
A larger, slightly slower and slightly easier to hit drone has been deployed by the Narvidian forces. While the previous Hunter drones closed to melee to engage their burner beams the Carrion-Hunter has a 3 range radiation beam attack. Their seeking sensor beams sweep the area as they move, reading constantly for targets. While a bit spastic on repeat, the animation below shows the drone dodging out of the way of an incoming attack, all of its sensor beams on alert.
We've made a number of tweaks to the balance of Talents and enemies. All Radiation-specific type enemies have gained additional Radiation Damage. The value of Radiation Res gear and Talents just ticked up another notch. In response, the Soldier's Lock-Down Talent has gained additional Resistance points at higher levels. If you raise your Engineer's Capture talent to level 6 or higher, the Heat cost drops to 9 now from 15. Finally, the Berserk's Kill Strike Talent has gained even more Plasma Damage across all of its levels. We're looking forward to some more exciting developments over the weekend. Thanks to all of our Templar captains and new players! Welcome to the on-going update stream, all free, no DLCs.
v2.6.53 - 3/8/2017
- Added new Narvidian drone monster variation -- Carrion-Hunter with short-range beam attack - Increased Radiation Damage of Radiation-type monsters (Irradiated Goliath, etc) - Reduced Heat cost of Engineer's Capture Talent level 6+ to 9 from 15 - Buffed Plasma Dmg on Berserk's Kill Strike Talent - Buffed Radiation/Flame/Plasma Resist values for Lock-Down Talent level 6+
Templar Battleforce
Trese Brothers
Trese Brothers
2015-09-21
Action Indie Strategy RPG Singleplayer
Game News Posts 92
🎹🖱️Keyboard + Mouse
Very Positive
(879 reviews)
https://www.tresebrothers.com/#tbf
https://store.steampowered.com/app/370020 
The Game includes VR Support
Templar Battleforce Depot Linux 32-bit [178.02 M]Templar Battleforce Depot 64-bit [185.93 M]
Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of RPGs. Step into a Leviathan mech and lead the Templar Knights in battle against fierce Xenos. Create your own unique Battleforce by recruiting an array of Templar specialists -- and invent distinct strategies for your fireteams. Deploy your forces in tactical scenarios that challenge both novice and veteran alike. Put your best strategies to the test and see if you can snatch victory from the jaws of defeat in this futuristic turn-based wargame.
Armored in the Leviathan battle mechs, your mighty Templars will face hordes of terrifying Xenos, rogue human factions, and the ancient Narvidian threat. Slash and blast your way across a deep and deadly sci-fi universe -- waging war with cunning Scouts, righteous Soldiers, flamethrowing Hydras, specialized Engineers, deadly Sentry Turrets, and the indomitable Berserks.
Lead your squad as they blast, hack, and burn their way through the galaxy!
The Templar Knights are a revered and storied martial order who were the elite forces for the Star Traders during their most challenging conflict: the Galactic War against the Guild.
Their unchallenged prowess derives from two key factors:
The Templar Knights are a martial order sworn to protect the Star Traders – the last known free humans. Under the guidance of the Templars and the prophet Shalun, the Star Traders departed the ruins of the Galactic Core, leaving behind desolation wrought by the great Galactic War. Guided by the prophet, the Star Traders sought a new home among the stars. Across the multi-generational journey of the Great Exodus, many ships have been lost, fallen behind, or splintered from the main fleet -- scattering the Star Traders to the galactic winds.
With the Great Exodus coming to an end, the Star Traders founded new colonies on the few remaining habitable worlds. The Templar Knights are called upon once again to defend the Star Traders and their new colonies from an ancient threat.
Templar Battleforce is the fourth Trese Brothers title set in the Star Traders universe. The game follows Templar Assault, the Trese Brothers’ original squad-based warfare game in which players lead squads of Templar Knights against the Xeno threat. Templar Battleforce inherits not only the rich story of its predecessor, but the game’s high tension and corridor-to-corridor combat style. Games created by the Trese Brothers are known for challenging difficulty progressions, so you’ll have the option to play on easy and normal difficulties -- or crank it up into multiple gears of insanely challenging combat!
Trese Brothers Games is one of the premier indie game development studios for desktop and mobile RPG and strategy games. Andrew and Cory Trese founded Trese Brothers Games in 2010 from a shared passion for challenging, highly replayable games. With more than six games on major game platforms and markets, Trese Brothers Games has more than 2.5 million customers . . . and counting.
Come join the family! We’re an indie studio built on the mixed skills of three brothers: Cory is the oldest and our engineering ninja, Andrew is the middle brother who both codes and draws, and Martin is the youngest and the artistic talent behind Templar Battleforce. You can find our team interacting with gamers every day on our forum about everything from features to new content.
We make games we love -- and we hope you’ll love them, too!
Armored in the Leviathan battle mechs, your mighty Templars will face hordes of terrifying Xenos, rogue human factions, and the ancient Narvidian threat. Slash and blast your way across a deep and deadly sci-fi universe -- waging war with cunning Scouts, righteous Soldiers, flamethrowing Hydras, specialized Engineers, deadly Sentry Turrets, and the indomitable Berserks.
Lead your squad as they blast, hack, and burn their way through the galaxy!
- Command your Templars in turn-based tactical warfare across 55+ unique scenarios
- Face diverse challenges in every deployment: corridor-to-corridor, open desert warfare, territory control (capturing tactical points), defensive last stands, scorched-earth retreats, infiltration deep behind enemy lines, and complex puzzles
- Lead your squad in battle against immense and mighty bosses
- Immerse yourself in a branching sci-fi storyline and explore a vast sci-fi lore
- Deploy specialist Templars and discover unique fireteam combinations with stealth, grenades, defensive overwatch, scorching flamethrowers, hindering attacks, and sentry turrets
- Face 25+ diverse enemy units: the Xeno, the Narvidians, and rogue human factions
- Build your unique battleforce with exacting precision, recruit and design every squad member
- Customize the appearance, armor design, talents, and equipment of your veteran Templars
- Endless combinations of squads, soldiery, and tactics will keep you coming back for more!
- Replay the campaign with your victorious squad in a New Game+ mode
The Templar Knights are a revered and storied martial order who were the elite forces for the Star Traders during their most challenging conflict: the Galactic War against the Guild.
Their unchallenged prowess derives from two key factors:
- Leviathan Battle Suits - They pilot 10 foot tall battle mechs known as Leviathan Battle Suits. Once designed for high-pressure environments and exploring gas giants and deep space, these mechs have been adapted for war.
- Templar Lineage - Templars descend from a Zendu bloodline -- a unique heritage that gives them the ability (with proper training and ritual) to pass all of memories from their lives (and any memories passed down by their ancestors) to a newly born child. This memory gift is known as a Templar’s Lineage – and it is what gives Templars their immense advantage in combat, tactics, engineering, and the ability to drive the hulking Leviathan Battle Suits. The player takes on the role of a Templar Captain who hails from a storied Lineage reaching back 87 Templars -- and who pages back through the memories to help cope with the dire situation at hand.
The Templar Knights are a martial order sworn to protect the Star Traders – the last known free humans. Under the guidance of the Templars and the prophet Shalun, the Star Traders departed the ruins of the Galactic Core, leaving behind desolation wrought by the great Galactic War. Guided by the prophet, the Star Traders sought a new home among the stars. Across the multi-generational journey of the Great Exodus, many ships have been lost, fallen behind, or splintered from the main fleet -- scattering the Star Traders to the galactic winds.
With the Great Exodus coming to an end, the Star Traders founded new colonies on the few remaining habitable worlds. The Templar Knights are called upon once again to defend the Star Traders and their new colonies from an ancient threat.
Templar Battleforce is the fourth Trese Brothers title set in the Star Traders universe. The game follows Templar Assault, the Trese Brothers’ original squad-based warfare game in which players lead squads of Templar Knights against the Xeno threat. Templar Battleforce inherits not only the rich story of its predecessor, but the game’s high tension and corridor-to-corridor combat style. Games created by the Trese Brothers are known for challenging difficulty progressions, so you’ll have the option to play on easy and normal difficulties -- or crank it up into multiple gears of insanely challenging combat!
Trese Brothers Games is one of the premier indie game development studios for desktop and mobile RPG and strategy games. Andrew and Cory Trese founded Trese Brothers Games in 2010 from a shared passion for challenging, highly replayable games. With more than six games on major game platforms and markets, Trese Brothers Games has more than 2.5 million customers . . . and counting.
Come join the family! We’re an indie studio built on the mixed skills of three brothers: Cory is the oldest and our engineering ninja, Andrew is the middle brother who both codes and draws, and Martin is the youngest and the artistic talent behind Templar Battleforce. You can find our team interacting with gamers every day on our forum about everything from features to new content.
We make games we love -- and we hope you’ll love them, too!
MINIMAL SETUP
- OS: Ubuntu 14+
- Processor: 1.2 Ghz (32 or 64-bit)Memory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Requires OpenGL 2.0 or higher
- Storage: 250 MB available space
- OS: Ubuntu 20
- Processor: 2.0 Ghz (32 or 64-bit)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: Requires OpenGL 2.0 or higher
- Storage: 250 MB available space
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