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Dear players, hello! The development team is about to make an important announcement: we have decided to immediately implement a major refactoring of Record LifeDoomsday Crisis! (2.0 Plan) This is an exciting moment and we are very excited to share this news with you. We have been listening to your feedback and comments over the past few days, and we sincerely thank you for your support and love for our games. Over the past few months, while we have experienced some issues that have caused updates to stall and plans to be unclear, we are constantly working to resolve these issues. We are always committed to providing the best gaming experience to meet the expectations of our players. In order to better meet the needs of our players, we decided to restructure the game. This means more time and effort to improve all aspects of the game, including the game's story, gameplay, interface and music. We hope that through this reconstruction, we can bring you a better and more perfect game experience. We're going to be making improvements and optimizations across the board to make it more fun, creative and enjoyable. We will fix known problems and provide new features so that every player can enjoy a better game. The refactoring process will take some time, but we will do our best to keep you in touch and keep you informed of progress. We will post updates on the game's official social media platforms to keep you up to date with the latest information. In this process, we welcome your feedback and suggestions. If you have any ideas or suggestions, please feel free to share them with us. Your voice is very important to us, and we will listen carefully and do our best to meet your expectations. The new version directly undertakes the ferry life to a certain extent: the relevant content of the struggle for it will directly link the content of the two games. While we are still struggling with funding issues, we are sure that we will release the new updates to both games for free to all Steam players, without having to re-purchase another premium package. In addition, we will finalize plans for a new version of the Fight for It script at a later date. Finally, we would like to thank you again for your continued support and understanding. We believe that with this refactoring, we will bring you a better game and a more memorable gaming experience." Please stay tuned for our news and look forward to the new changes we bring! Thank you all! Sincere game development team --Zirbry Game Studio
V0.0.4-011 1 12 V0.0.4-010 bug V0.0.4-009 V0.0.4-008 0 120
Modify the image on the home screen New mode: Free mode (in continuous development of its own content) Added a new item type: weapon Fixed console error caused by missing combat plugin Added old garage side land lease and purchase Removed incubation greenhouse, added block car shop New easy Walking Vehicle (unfinished) Adding new homes: Vacant homes 102 Changed the trigger mode for gangsters after a gang incident Fixed bug WHERE pet house could not tell that the old garage had been renovated Add more electric donkeys in the western business district of Yinhe City Added 3 usable weapons Add a new hotel in the western business district of Yinhe City (new content to be added) - Added an armory center in Vostochny (currently a basic weapon shop) Fixed an issue where the piano could not detect character information Added pet shop house music - Reworked the late sleep compulsion system (some content to be added) Redo department store part-time work hours judgment Completed the renovation of the old garage related content Modified pet dog combat skills to be available in combat Story mode reworked (added opening story and a small amount of chapter 1 content) Note: the mission system will be reworked in Beta2 The city hall rework has begun, temporarily canceling the plot of the encounter with the mayor's daughter Remove virtual currency mining and greenhouse cultivation content New Get-Rich-quick mode (optional) Fixed an issue where novice teaching affected normal play - Fixed bug Mc-117634 - Avatar display error for sleep alert (2014 script opening) Fixed name display error after character training (2014 Script opening) Fixed a problem where hotel accommodation, rental/purchase cost was 0 (new save required) Story Mode Opener (2014) Characters will add some basic random skill attributes Adjust the original rent/hotel trigger after the repayment story New preset deployment option in Free mode (fixes some known issues in previous version) Added content related to old garage conversion A lot of behind-the-scenes tweaks and implementation Fix other known problems and add some details Note: Beta2 (fresh start) will add more main quests and other content from chapter 1
Note: Due to some reasons, the content is missing this week. The content will be completed and updated according to the standard of the official version of the content Readjust the initial game options and script Settings You can now buy virtual currency in bulk Beer can now be drunk (now triggers drunken effect) Changed the coffee shop order cost from 50 gold to 30 gold Reduced coffee shop part-time stamina from 50 to 40 Increase working experience system (total working hours) Optional working hours for some part-time jobs (more than 3 hours with meals) Fixed an issue where old garages could not be self-expanded after purchase Added the ability to completely renovate old garages after purchasing and self-expanding them Yinhe city east business district cafe decoration upgrade Added more pedestrian NPCs to the street Increased city prestige and notoriety (currently only city prestige) Remove the candy box 2014 script opening time and plot modification (main quest content will be updated next week) Small scale expansion of Nanhe Street Cancelled the ban on reading after 8pm in 2014 scripts You can now apply for a credit card if you buy an old garage Fixed an issue where the amount of cash would not increase or decrease when depositing or withdrawing money from the bank Fixed an issue where the smartphone could not be charged (the smartphone would also automatically drain power) Reworked the power consumption calculation of the phone The time event system has been reworked and will now fire the appropriate event at the appropriate time Added details and fixed some minor issues
V0.0.9-beta2: "industry, agriculture, business, industry and diligence" version has been updated with unstable version. Players can start the test through game attribute test unstable version
Note: This update is mainly to fix the game problems found in one month. The theme will be released next month:"The beginning of change"large update for
First of all, I'm sorry to all the players who have been waiting for a long time. Now the developers have returned to development normally. We hope to complete this game as much as possible and develop more interesting new works. Thank you for your support and feedback. The following is the main content of this update
This will be the last repair and supplement update of 0.0.6. The next update will officially enter the update phase of 0.0.7. I hope that the next big update will bring you better game content! Game, about to start change 1. The game now supports MAC Linux platform! 2. New unfilled content is added to prepare for new content update Repair and optimization 1. Now some time-consuming items have been done. Now, the water is boiled. After the completion of the project, the water is boiled 2. Now you can run and move in most scenes 3. Fear of other details optimization
change Part of the content is still incomplete, but it is coming soon Repair and optimization 1. Repair the sudden appearance of Xiaomao in the state of no adoption 2. Change the house name of the female character to "warm house" 3. Fixed the problem that the mobile phone battery could not be removed when the charging station was full 4. Fixed the problem that the deposit in the deposit box could not be deducted 5. Fixed the problem that the female role was stuck when handling broadband 6. Add charging station for female character house 7. Modified the final judgment conditions of male characters 8. Adjusted the withdrawal amount of video income to withdraw every 100 gold coins (Note: a high level of copywriting can improve the basic playback) 9. Slightly increased the income from moving bricks (120 gold coins) 10. Now moving bricks will increase the upper limit of physique and physical strength 11. Slightly adjust the stock refresh mechanism
Fixed multiple known issues Notice: Women's role update Chuangke design school
Change 2 new background music added Fix Fixed the initial plot of the female character Detail adjustment
Due to the particularity of the update, this update is open to all recorders Theme of Edition: Maiden's first appearance (test edition) change 1. Remake script content and role selection 2. Initial opening content of new female role (unfinished) 3. Added the physique system and related supporting systems (the physique value can be viewed in the status panel) 4. Added exercise system 5. The real estate certificate is installed (for the new role at present) 6. New interface pictures and UI are used Fix fix and optimize known issues with initial version
Dear recorder Although we don't know if all the recorders can understand how the game works, the builders have launched the publicity of the fictional world. As for whether the new recorder can finish the game, it is still an unknown puzzle. What the filmmakers need to do now is to keep the script going. Who can live in a world full of loopholes? No one knows... And the builders are now preparing to make further improvements and upgrades to the world. Expected plan: 11.10-11 version theme: urban life supplement # 1 The map of Nanjie district will be upgraded Open game hall and 1-2 built-in games (chamber of Secrets escape or tower of despair) Open up new career goals Prepare for new roles Add a new recipe Open the system of physical fitness Join the exercise system Redraw at least one new character Fix world errors The above information is open to all recorders and we hope the world will continue to operate Built by: zirbry
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