Patch v1996 Traps, Snares, Projectile Lag Resolved & Bug Fixes
[ 2021-07-19 16:29:32 CET ] [ Original post ]
Version 1996 (8/14/20 9/6/20)
- Tile traps added that can fire projectiles at players.
- Removed chat channel characters. You no longer need to use or ! to do global/guild.
- The international channel is now its own global channel for any language. Check it to talk with people using different languages.
- Map shots are now moved from the client side but modeled on the server-side significantly reducing lag.
- Map shots no longer stop flying when they hit something due to a previous change. They will only hit once though.
- Removed cookies from the client, we no longer use cookies at all.
- Added unique namespaces for all scripts tied to the player index, prevents one players script from clobbering another.
- Ping command added to test your latency, type /ping to see. Value updates automatically every 30 seconds.
- All skill levels are now visible from the stats menu on mobile clients.
- Restriction on the number of resource/door tiles, and projectiles have been removed.
- NPC option added to allow tweaking vitals regeneration.
- Inventory quick select slot implemented for mobile clients and players using a gamepad. Use L2/R2 to navigate slots and B to use selected slot if on a gamepad.
- Fixed dying again after becoming a ghost with ranged weapons.
- Improved portrait mode in the mobile client so that text is a better size for socializing.
- Players and NPCs now have the ability to be snared (so that you cannot move). This will be integrated into gameplay probably through class abilities.
Mirage Online Classic
Christopher Kremer
Christopher Kremer
2019-12-30
RPG MMO Multiplayer Coop
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mostly Positive
(64 reviews)
https://mirageonlineclassic.com
https://store.steampowered.com/app/1203890 
Mirage Online Classic Linux x64 Depot [159.57 M]
A simple free-to-play web-based top-down 2D online role-playing game using HTML5 and spiritual successor to Mirage Online. Create a player and begin exploring the world! Kill monsters to level up and discover quests filled with puzzles that need solving with loot as your reward. The game starts off with a heavy focus on Player vs. Environment or PvE experiences. This changes completely when and if you join or create a guild, the game shifts heavily to Player vs. Player or PvP experiences. Guilds can declare war or peace with each other, purchase guild halls to organize and store loot and much of the world is open for guild combat. If you prefer a PvE experience, avoid guilds--or join them if you enjoy PvP! Our game is free to play, so come check us out!
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Dual-Core 1.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated
- Storage: 1 GB available space
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