Big thank you to everyone for your patience as we really put a lot of effort in pushing the MOC engine to a new moment in it's life. The things that we can do with the latest version is unthinkable when we made the original world (what you've been playing in the last 2-3 years). Consty has done an incredible job taking feedback (even when some of my requests make no sense) and adding these options to the game. I appreciate the feedback that helped us get balance to an all-time level. I can't wait to modify the original world with the new features.... the 2nd half of 2022 is going to be awesome.
Proof of concept of 6 months of engine development that will allow for rapid expansion and release of new content... WAY FASTER
Custom join announcements based on quest completions and skill levels
Custom join announcement colors for Patreon supporters
[New Quest] - Shoe Full of Sand
[New Quest] - Pit's Challenge
Castle Babylon - Roll-off Room w/ Jackpot and scoreboard
Castle Babylon - Slot Room w/ Jackpot and scoreboard
A simple free-to-play web-based top-down 2D online role-playing game using HTML5 and spiritual successor to Mirage Online. Create a player and begin exploring the world! Kill monsters to level up and discover quests filled with puzzles that need solving with loot as your reward. The game starts off with a heavy focus on Player vs. Environment or PvE experiences. This changes completely when and if you join or create a guild, the game shifts heavily to Player vs. Player or PvP experiences. Guilds can declare war or peace with each other, purchase guild halls to organize and store loot and much of the world is open for guild combat. If you prefer a PvE experience, avoid guilds--or join them if you enjoy PvP! Our game is free to play, so come check us out!