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Hi, just updated the game to solve some bugs and add a few things: FIXED BUGS After load the game for the first time, the player hands appear without the pistol Player wasn't able to advance in the history if it comes to the tunnel without been pursuited by the werewolf Music bug after go in the tunnel Fixed some save points NEW WEAPON ADDED Flamethrower: You can use this weapon for burn multiple enemies in area, also is very powerful and can be found after the salvage yard.
Version 1.2 changelog: Now ammo are more easy to pickup. Enemies count has been reduced in the last town Fixed: Werewolf sometimes wasnt able to hit the player Spawn rate of enemies decreased Added objective hint Added checkpoint at the end of salvage yard Added big wall at the end of the last town Health of crossbow enemies has been reduced Enjoy! steamhappy
Hi, i just fixed several bugs and also added some improves in this patch: Flying like a witch bug: There was a zone at the start of the game where you was able to fly, but now is fixed. Running animations fixed: The animation was triggered just by pressing left shift even when you was not moving. Added some optimizations in the vegetation The number of the enemies at the town was reduced a little bit Added Objective hint in when you pause the game
I am glad to announce that The Werewolf Hills is out now, it took more than i expected, cause there was a lot of bugs and improvements, but after test the game one hundred times, now is ready to play!. If you have any questions or wanna leave a comment, please post it on the game forum, i will reading all. Thank you to everyone that supports the game, i hope that all of you enjoy the game <3 Regards steamhappy
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