Version 38 Update 19 - Balance Changes, more card art, bugfixes!
[ 2024-07-08 21:18:00 CET ] [ Original post ]
Some of the changes in this update have been applied as game data updates in the past, but I'm consolidating everything in this post!
Balance Changes
- Changed Black Market cost to 2 (down from 3)
- Changed Crustacean Recruit to mill 2 (up from 1)
- Changed Grove Tyrant to 7-mana 7/7 (from 5-mana 6/6)
- Changed Sludge Elemental's darkness cost to 2 (down from 3)
- Changed Sludge Elemental's discard effect mana cost to 2 (down from 3)
- Changed Undead Mob's cost to 2 (down from 4)
- Changed Greatsword of Agility to epic rarity
- Changed Warrant to rare rarity
- Changed Flames of Greed cost to 2 (down from 3)
- Changed Enrage, Lifestream Ritual, and Soar to have an additional effect "Last Words - Draw a card"
- Changed Fireball to 1-cost 1-passion and replaced rules text with "Deal 2 damage to target character"
- Changed Lord cycle (Al'Kai, Master Golem, Flame Master, King of Beasts, Master of Undeath) cost to 3 and health to 3
- Renamed Tainted Beast to Cursed Beast
- Changed Necromancer tribe to Varlari Lari and renamed to Varlari Necromancer
- Redesigned Supplies card effect to "Restore 2 health to target follower, then choose one, where X is the damage restored: * Deal X damage to target character; * Put X +1/+1 counters on target follower; * Summon X 1/1 Life beast tokens"
Other Changes
- Updated Sludge Elemental's card art and renamed the card to Slimy
- Added card art for Hunted, Obliterate, Redan Commander, Grove Arms, Master Golem, Redan Mender, Golem Factory, Master of Undeath, Undead Mob, Redan Captain, Redan Fruit Merchant, Purifier's Greatsword, Shadow Assassin, Necromancer
- Fixed booster pack rarity rolls as they were a bit unreliable
- Changed Epic drop chance to 35% (up from 20%)
- Changed Legendary drop chance to 20% (up from 10%)
- Cleaned up rules formatting and other translations
- Fixed Explore not revealing drawn cards
- Added foil effect to flamingo bundle cards
- Fixed UI overlap while doing a prompt that browses a zone
- Added logic to avoid getting mass repeated rares when mass opening packs
- Fix steam lobby display not being correctly aligned or having the right font
Fairtravel Battle
Flaming Torch Games
Flaming Torch Games
Coming Soon
Strategy Singleplayer Multiplayer EA
FREEGame News Posts 42
🎹🖱️Keyboard + Mouse
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https://store.steampowered.com/app/917820 
Fairtravel Battle is a fantasy collectible card game experience with no additional purchases or microtransactions
Enter the land of Fairtravel, where you take the role of a hero, and duel using your followers, abilities, and equipment. Battle your friends or play solo, and have fun in multiple ways with the many game modes or make your own!
Features
No Microtransactions
Fairtravel Battle will never have any microtransactions of any kind. Each card and reward can only be obtained by playing the game. No hidden fees.
Modding
Create your own cards, add or replace card arts, your own playmats, card backs, and more.
Lots of Rewards
Earn gold through winning games, doing quests, or participating in multiplayer competitive game modes which reward you prizes on completion.
Earn renown during each match, which you can use to unlock rewards such as specific cards and card styles.
Multiple Game Modes
- Battle with your collection in the Duel mode
- Pick one card at a time to make a deck in Draft mode
- Open temporary packs to make a deck in Sealed mode
- Deckbuild in Explorer mode
- Customize your experience by playing custom game mode variations, making custom game modes, and making your own rules
Play Anywhere
Each game mode supports online and LAN play, as well as offline battles versus the CPU.
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: Intel Core i3 2.4GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce 8600. ATI Radeon HD 2000
- Storage: 1 GB available space
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