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The Story Goes On Co-Op Update

We're releasing on Switch today! We're excited to also bring all the Switch changes to PC, bringing local Co-op mode, various game changes and upgrades as well as a long list of bug fixes.

New feature


Local co-op Can be initiated from the main menu by selecting co-op. Play up to two players throughout the entirety of the game with any character you've unlocked. Does not require a new savefile or resetting progress. At least one player must be on a controller.

Changes


  • The entire game has been ported to GameMaker Studio 2, from GameMaker Studio 1. This means the game runs faster and is more stable overall.
  • Co-op players now have a player outline, to better highlight who's who.
  • Updates various graphics, mostly items.
  • The entire game is now brighter, especially in the dark regions. Many players were previously unable to see room exit in the spooky and dark forest worlds.
  • The final boss will now have more dialogue depending on what's happening in the fight.
  • Particles are now more lightweight, making it lag less when a lot of them are spawned. This was very noticeable in the snow dungeon.
  • Keys now carry over when warping from the end. There is no UI for this, but they're there.

Bug fixes


  • Enemies in the yin-yang pools are less glitch, and can now be halfway transformed when on the edge.
  • Fixed various depth issues around the shop and starting zone.
  • Ivan can no longer kill you during the black screen.
  • Fixed some issues with HUD transparency.
  • Fixed a bug where players got stuck using the terma-vision.
  • Fixed that sometimes the Ivan Mail would spawn without a bone thrower.
  • The menu no longer goes slightly sideways when using a controller in the menu.
  • Sunball boss no longer gets stuck
  • The Machine boss would sometimes stop shooting if attacked during wind up. This is fixed.
  • Matt Master boss no longer deals damage when going over the screen, which could unfairly hurt players in co-op.
  • Fixed a bug where being a ghost and having the devil contract would actually give you money on taking damage.
  • Pecrtrons bullets disappear when all momentum is gone, making it look less weird.
  • Fixed a rare crash when you'd die while a spider was charging a shot.
  • Igloos no longer have a chance to face the wall, letting you enter them more consistently.
  • And various smaller issues throughout the game...


[ 2020-03-02 06:50:09 CET ] [ Original post ]

The Story Goes On
Scarecrow Arts Developer
KISS ltd Publisher
2018-03-02 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (54 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Story Goes On Content Linux [215.17 M]
The Story Goes On (Early Access) is an action-packed adventure game set in an endless maze known as the Odyssey.

Developed by Scarecrow Arts, The Story Goes On is the team’s debut game. With a huge emphasis on community feedback via the Early Access program, the game is shaping into a unique rogue-like experience.

The current Early Access version features:


  • Progress at your own pace
The Story Goes On never binds player to a specific pace. Almost every event, puzzle, and fight can be completed as fast or slow as you’d like.

  • Varied items
Every item is designed to add to your experience, and may shift the way you play. From combat enhancements to new ways of traversing puzzles, items in The Story goes On are laid out to work with each other and grant the player cool item combinations every time they play.

  • Adaptive Soundtrack
A beautiful soundtrack that reacts in real-time to the environment; escalating from calm to intense depending on the room the player enters in their unique play-through.

  • Randomly Generated Worlds
A majority of the game’s combat and worlds are randomly generated per play-through. While the overarching story remains constant, the player will discover it in their own way.

  • Story-Based Pre-Built Dungeons
Inside every randomly generated world is a matching pre-made dungeon that introduces new mechanics, enemies and story elements into the main game. From transforming into a ghost to navigate a haunted mansion, to riding a bling’d out minecart to freedom, you find these locations hidden in the worlds, concealed by puzzles.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.5 Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512MB Video Memory
  • Storage: 350 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.51 Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 512MB Video Memory
  • Storage: 350 MB available space
GAMEBILLET

[ 6108 ]

13.34$ (11%)
4.44$ (56%)
8.29$ (17%)
26.39$ (12%)
11.43$ (12%)
8.29$ (17%)
4.12$ (17%)
33.81$ (15%)
16.97$ (15%)
8.55$ (69%)
16.99$ (15%)
3.51$ (12%)
33.17$ (17%)
16.99$ (15%)
33.59$ (16%)
12.42$ (17%)
12.44$ (17%)
5.06$ (16%)
5.27$ (12%)
12.42$ (17%)
11.99$ (20%)
35.59$ (11%)
8.89$ (11%)
9.00$ (70%)
16.99$ (-70%)
21.24$ (15%)
18.39$ (8%)
26.69$ (11%)
0.80$ (60%)
29.74$ (15%)
GAMERSGATE

[ 1170 ]

1.49$ (79%)
2.13$ (57%)
0.68$ (91%)
5.1$ (74%)
0.68$ (86%)
1.74$ (91%)
1.28$ (79%)
1.28$ (91%)
2.0$ (80%)
1.58$ (77%)
2.04$ (74%)
4.25$ (83%)
2.21$ (83%)
0.53$ (92%)
0.53$ (92%)
3.4$ (83%)
0.85$ (83%)
7.5$ (70%)
8.49$ (58%)
0.26$ (91%)
0.85$ (83%)
12.74$ (58%)
4.95$ (67%)
6.37$ (36%)
8.0$ (80%)
1.11$ (91%)
3.14$ (37%)
1.28$ (87%)
0.18$ (91%)
2.0$ (80%)

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