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December Update 2019 Seasonal Greetings
Wed love to hear your thoughts on what merchandise we should consider! We have already begun working on some of them, for example; the postcard set, designs for emblem pins and the hardcover art book! Despite this, please vote with your heart. What would you like to see? Heres the questionnaire link, please tell us what you think and what other merchandise youd like to have? (`)
During the past few weeks, while continuing to work on polishing the final game build, we have also been finalizing some additional content which will complement the game. In February, not only we will release LUNA itself, but also a Deluxe Version including the game, the digital version of the artbook, and the original soundtrack album. You can also purchase them separately. The Digital Art Book A massive 124-page PDF, the digital artbook includes both the full-color HD original game artwork and the artists hand-drawn sketches. It is like going backstage with the game and serves as a visual record of our journey from the very beginning towards release. We hope leafing through the design notes, concept art and drawings within the book will bring you more delight and understanding about the world of LUNA. We will also produce a limited physical hardcover art book to grace your coffee tables, which is included in some KS reward tiers. The physical artbook contains an additional 32 high-grade printed pages of exclusive content over the digital version and features some of our most secret game production content, unavailable anywhere else! We will make this available for sale separately at a later date. Original Game Soundtrack Without any dialogue, the music in LUNA plays a crucial role in the games storytelling. Designed to immerse the player in the emotional highs and lows of the adventure, the LUNA OST kindles goose-bumps along the journey. Inspired by the music from games like Journey and Ori and the Blind Forest, this album features 34 tracks with over 80 minutes of original music by composer, Wang Qian.
We have completed a special page dedicated to everyone who helped us throughout this journey. Your names will forever be shining on our website (as long as the internet exists)! You helped a small team achieve their ambitious dream with the most important first push. We cant thank you enough!
Last but not least, Beidi made a short Holiday greeting video, we wish you all a wonderful Christmas and Happy New Year! 2020 is gonna be AMAZING!! [previewyoutube=OB_aKdZs7r4;full][/previewyoutube] With lots of love, Lantern Studio Team
[ 2019-12-19 10:06:59 CET ] [ Original post ]
Hello, Lovely LUNA The Shadow Dust Supporters! Less than 3 months to go until the release! Isnt it exciting!? We promised we would be updating more frequently now, so heres our Holiday Season update!
Merchandise
Wed love to hear your thoughts on what merchandise we should consider! We have already begun working on some of them, for example; the postcard set, designs for emblem pins and the hardcover art book! Despite this, please vote with your heart. What would you like to see? Heres the questionnaire link, please tell us what you think and what other merchandise youd like to have? (`)
https://forms.gle/pdR1zC5aXYa7eJzq7
Additional Content and Deluxe Version
During the past few weeks, while continuing to work on polishing the final game build, we have also been finalizing some additional content which will complement the game. In February, not only we will release LUNA itself, but also a Deluxe Version including the game, the digital version of the artbook, and the original soundtrack album. You can also purchase them separately. The Digital Art Book A massive 124-page PDF, the digital artbook includes both the full-color HD original game artwork and the artists hand-drawn sketches. It is like going backstage with the game and serves as a visual record of our journey from the very beginning towards release. We hope leafing through the design notes, concept art and drawings within the book will bring you more delight and understanding about the world of LUNA. We will also produce a limited physical hardcover art book to grace your coffee tables, which is included in some KS reward tiers. The physical artbook contains an additional 32 high-grade printed pages of exclusive content over the digital version and features some of our most secret game production content, unavailable anywhere else! We will make this available for sale separately at a later date. Original Game Soundtrack Without any dialogue, the music in LUNA plays a crucial role in the games storytelling. Designed to immerse the player in the emotional highs and lows of the adventure, the LUNA OST kindles goose-bumps along the journey. Inspired by the music from games like Journey and Ori and the Blind Forest, this album features 34 tracks with over 80 minutes of original music by composer, Wang Qian.
Kickstarters Exclusive Contribution Page
We have completed a special page dedicated to everyone who helped us throughout this journey. Your names will forever be shining on our website (as long as the internet exists)! You helped a small team achieve their ambitious dream with the most important first push. We cant thank you enough!
https://www.lantern-studio.com/backerlist
Last but not least, Beidi made a short Holiday greeting video, we wish you all a wonderful Christmas and Happy New Year! 2020 is gonna be AMAZING!! [previewyoutube=OB_aKdZs7r4;full][/previewyoutube] With lots of love, Lantern Studio Team
[ 2019-12-19 10:06:59 CET ] [ Original post ]
LUNA The Shadow Dust
Lantern Studio
Developer
Coconut Island Games
Publisher
2020-02-13
Release
Game News Posts:
58
🎹🖱️Keyboard + Mouse
Very Positive
(1251 reviews)
Public Linux Depots:
- LUNA The Shadow Dust Linux EN [783.86 M]
- LUNA The Shadow Dust Linux CN(Traditional) [783.86 M]
- LUNA The Shadow Dust Linux CN [783.86 M]
Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.
Enter the ancient tower that stands at the edge of the world and discover the hand-drawn cinematics, intricate puzzles and haunting music of this indie gem.
To light a candle is to cast a shadow
Behind the shadow of reality, an enchanted world awaits illumination. Experience the magical journey of a young boy and his companion as they solve puzzles and trace back the memories of old, brought to life with visually stunning, wordless cinematics.Enter the ancient tower that stands at the edge of the world and discover the hand-drawn cinematics, intricate puzzles and haunting music of this indie gem.
Traditional frame by frame character animation
12 frames per second, 3 layers per frame. Over 250 animations and 20 minutes of cinematics. A nostalgic and time-consuming process - but really worth the challenge for a small indie team of four.Single player mode with dual character control
Solve puzzles from different perspectives. Discover a story of true courage with two playable characters drawn together through an inseparable bond.Think outside of the box
Spark your imagination and solve a wide variety of puzzles, presented in gorgeous hand-drawn environments. Puzzles work standalone, requiring no 'hidden items' or player backtracking.LESS reading, MORE cinematics
We replaced a dialogue system with a series of beautifully hand-animated cinematics telling a mysterious story.Engaging Original Soundtrack
Our composer created an original soundtrack, designed to immerse the player in the emotional highs and lows of the story, kindling goose-bumps along the journey.MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS+
- Processor: 1.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1024MB VRAM. OpenGL 3.2
- Storage: 1 GB available space
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