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February Post-Launch Patch!
- Added a skip button for any cut scene that has played before - Fixed some display issue that caused by large graphic assets - Fine tuned some cut scene details
- Character floating or disappearing / Camera movement glitches (Garden) - Characters interaction bugs when encountering shadows (Specimen Room) - Character position shift / Camera movement glitches / Mouse cursor display error (Master room) - SFX bugs (Top of the tower) - Typo fix (Credits)
- Fixed the bug of not being able to achieve the Bee Keeper Achievement - Improved the description of the Master Chef Achievement After updating the game the issues above should be fixed, however, if you encounter any new bugs that weren't on this list, please comment under the [bug report] post which we pinned in our Steam community channel. We will fix them in the following updates. Thank you! Lantern Studio Team
[ 2020-02-20 19:04:16 CET ] [ Original post ]
Hello, Lovely LUNA The Shadow Dust Players,
First of all thank you to everyone who played our game so far, within the first week of launch, we were overwhelmed by the number of the feedback and comments we received from the community. All these valuable feedback and criticisms are read by us and will be helping us to improve the quality of the game. Therefore we sincerely thank you for taking your time writing to us.
So here are the issues we fixed in this updated build:
Gameplay / visual / function related improvement:
- Added a skip button for any cut scene that has played before - Fixed some display issue that caused by large graphic assets - Fine tuned some cut scene details
Bug fix ( in different levels)
- Character floating or disappearing / Camera movement glitches (Garden) - Characters interaction bugs when encountering shadows (Specimen Room) - Character position shift / Camera movement glitches / Mouse cursor display error (Master room) - SFX bugs (Top of the tower) - Typo fix (Credits)
Steam Achievement
- Fixed the bug of not being able to achieve the Bee Keeper Achievement - Improved the description of the Master Chef Achievement After updating the game the issues above should be fixed, however, if you encounter any new bugs that weren't on this list, please comment under the [bug report] post which we pinned in our Steam community channel. We will fix them in the following updates. Thank you! Lantern Studio Team
[ 2020-02-20 19:04:16 CET ] [ Original post ]
LUNA The Shadow Dust
Lantern Studio
Developer
Coconut Island Games
Publisher
2020-02-13
Release
Game News Posts:
58
🎹🖱️Keyboard + Mouse
Very Positive
(1251 reviews)
Public Linux Depots:
- LUNA The Shadow Dust Linux EN [783.86 M]
- LUNA The Shadow Dust Linux CN(Traditional) [783.86 M]
- LUNA The Shadow Dust Linux CN [783.86 M]
Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.
Enter the ancient tower that stands at the edge of the world and discover the hand-drawn cinematics, intricate puzzles and haunting music of this indie gem.
To light a candle is to cast a shadow
Behind the shadow of reality, an enchanted world awaits illumination. Experience the magical journey of a young boy and his companion as they solve puzzles and trace back the memories of old, brought to life with visually stunning, wordless cinematics.Enter the ancient tower that stands at the edge of the world and discover the hand-drawn cinematics, intricate puzzles and haunting music of this indie gem.
Traditional frame by frame character animation
12 frames per second, 3 layers per frame. Over 250 animations and 20 minutes of cinematics. A nostalgic and time-consuming process - but really worth the challenge for a small indie team of four.Single player mode with dual character control
Solve puzzles from different perspectives. Discover a story of true courage with two playable characters drawn together through an inseparable bond.Think outside of the box
Spark your imagination and solve a wide variety of puzzles, presented in gorgeous hand-drawn environments. Puzzles work standalone, requiring no 'hidden items' or player backtracking.LESS reading, MORE cinematics
We replaced a dialogue system with a series of beautifully hand-animated cinematics telling a mysterious story.Engaging Original Soundtrack
Our composer created an original soundtrack, designed to immerse the player in the emotional highs and lows of the story, kindling goose-bumps along the journey.MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS+
- Processor: 1.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1024MB VRAM. OpenGL 3.2
- Storage: 1 GB available space
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