All of the new backgrounds are in for Scarecrows of Illyria, and we're having a new writer's room/production meeting this weekend to discuss tweaks to the current story. We just felt like, as we were getting rid of the AI art, we also could update the narrative as well.
While we do not want to give an actual date for the new version of the game to actually drop, we do want to express that it should be out before the end of the year. There are just a few other projects for 2025 that came up in the meantime.
So the 2025 slate pretty much looks like:
- Game 2025 #1
- Game 2025 #2 (which might be ready to have a Coming Soon page up by next week, who knows)
- Scarecrows of Illyria rewrite
- Tentacle Prawn DLC
The young king of Navarre has declared a three year excavation of Castle Dragongate, an ancient keep of unknown origin. He wishes to uncover its secrets, which have been fabled to link back to the beginning of time.
Something like that, at least. It sounds like an awesome spring break for you and the rest of the king's entourage. There's no possible way that you'll stumble on to a conflict that has been going on since the beginning of time. Hey! The young queen of France is here with HER entourage! That's going to lead to some sexy hijinks, right? I can already feel the existential dread of what may be lurking within those ancient ruins fading away!
An Adventure game with Dating Sim aspects, based on Shakespeare's 'Love's Labour's Lost'.
Engage in witty banter over five acts as you pick and choose which of your fellow compatriots to learn about and totally not flirt with.
Will your (totally not careless) actions doom or free the surrounding lands? Did we just spoil whether or not there IS a conflict that has been going on since the beginning of time? Not really. It was obvious.
A side-quel to Paper Shakespeare: Loves Labor(s) Lost.