You've finally made it out of the academy and have been given your first ship to command. Sure it's just a light shuttle, but you've got to start somewhere, right? Suddenly "somewhere" is stranded in an unknown galaxy surrounded by hostile aliens and no way home.
Explore the beautiful and mysterious open-world of Starcom: Nexus. It's a universe where you'll battle or befriend strange alien races, discover ancient artifacts, research powerful technologies and build your ultimate starship.
Features:


Explore the beautiful and mysterious open-world of Starcom: Nexus. It's a universe where you'll battle or befriend strange alien races, discover ancient artifacts, research powerful technologies and build your ultimate starship.
Features:
- Fully open-world universe with numerous quests and storylines
- Hundreds of unique planet anomalies, space discoveries, artifacts and more!
- Fast-paced, exciting combat with numerous hostile factions
- Over 150 technologies to research
- Design your own ship using a modular construction system
- Talk and trade with multiple alien factions, each with their own agendas and dynamic AI
- Lots of hidden secrets and side quests
- Quick save anywhere
- Much, much more!


Beta 0.10.x Branch
As always, if you encounter any bugs or have any questions or suggestions, please post in the discussion forum or on the game's Discord.
Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to an older build to keep playing an older save.
As I posted in the latest Weekly Update , Beta 0.10.x is available for players who want to try it out. For now, this is an "opt-in" Beta. Assuming no major problems, that version will become the default branch in a little over a week.
To opt-in, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.Click here to see detailed instructions.
Here's what's new:
- More sectors, anomalies and discoveries
- Two new races
- Updates to the random ship encounter system
- Changes to drops
- Misc. balance changes
- Mission objective highlighting in HUD more conspicuous
- Map shows cursor coordinates and astral unit distance
- Save games use ship name in save name
- Save game auto-pruning
- Updates to the experimental localization system
- Misc. quality of life and bug fixes
As always, if you encounter any bugs or have any questions or suggestions, please post in the discussion forum or on the game's Discord.
Note that during Early Access save games are not compatible across content updates, but you always have the option of switching to an older build to keep playing an older save.
[ 2019-01-19 21:23:58 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 LTS or SteamOS
- Processor: Intel Core i5 2.2 GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB OpenGL 3 Capable video card or better
- Storage: 2 GB available space
Recommended Setup
- OS: 4
- Processor: Intel Dual CoreMemory: 400 MB RAM
- Graphics: /
- Storage: 102 MB available space
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