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This beta release adds many story elements Songbringer like Jib scanning for the first time, finding your first diamond and sighting the mysterious Zero character.
[NEW] Stone pillars sometimes conceal items
[NEW] Story elements for first courage, first diamond, first time Jib dies, first time Jib scans, first thicket block, first bombable pillar, first door lock / unlock, first room lock / unlock, first boss door lock / unlock, 100 diamonds, first time Zero is sighted
[NEW] Minimap animates when the bio detector successfully locates something
[+++] When using sword or tophat, enemies are always knocked back away from the hero
[+++] The teleport field at the end of the dungeon now takes you back to the dungeon's entrance on the overworld
[+++] Brutus calls you names if you hurt him
[+++] Zero appears more readily if you've been to dungeon 1
[+++] Tophat hit box is slightly less wide to more realistically hit stuff
[+++] Boss doors are now the opposite hue of regular doors in order to make it clear that regular keys will not work with them
[+++] Minimap bio detector position is green to match its drones
[+++] Map location revealed by bio detector is always visible on minimap, even if it has to clamp the position to display on the edge
[FIX] Looping sounds (like the tophat) resume after pause
[FIX] Fixed a bug which caused some ambient silence after playing music tracks
[FIX] Music plays in its own channel group to prevent it from accidentally getting cut short by miscellaneous sound effects
[FIX] Fixed Sinth's freezing gas being invisible
[FIX] Fixed Droidsmith being invisible
[FIX] Fixed thickets sometimes being obscured by tall rocks
[FIX] Fixed path to Zero's cave sometimes being blocked by bushes and/or rocks
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