This beta update to Songbringer introduces some new features like being able to equip six items instead of four. There's also plenty of new story elements.
[NEW] The L and R buttons can now be used to equip and use items
[NEW] Can equip the sword to any button, not just button A
[NEW] Xbox and Playstation controllers are automatically recognized and bound, no need to manually bind each button and axis; if you have another type of controller you will need to re-bind it once so your Saves.txt uses the new data format
[NEW] The equipment menu is more intuitive about how to equip things to buttons
[NEW] If you are using all six button mappings and gain a new item, it overwrites the last button mapping
[NEW] New story elements for the swordless dungeon
[NEW] New animations for the NPC named Zero
[NEW] New succesful meditation animation
[NEW] New music in the swordless dungeon
[NEW] New types of secret pathways
[NEW] Bosses can drop cacti and bombs in addition to life and diamonds
[NEW] Various new story elements
[+++] Sword unsheaths a little faster and can be used sooner if spamming the button
[+++] Jib doesn't wander as easily when he should be scanning
[+++] Diamonds and demon's teeth are more visually distinct
[+++] Virlocke starts open and has an animation for spawning so it is clearer what is going on; also scales difficulty through higher dungeons
[+++] Brutus no longer appears if Zero is already guiding the player
[+++] First bio-detector properly shows what button it is equipped to on item dialog
[+++] Jib follows you when transitioning from area to area or room to room
[+++] The equipment menu map is bigger and centers itself for dungeons
[+++] Must hold button to remap equipment
[+++] Diamonds always remain visible inside stores
[+++] Hero must come to rest before activating an item purchase
[+++] Poison bubbles cannot go through walls
[+++] Pulverizers (the spikey traps) now: 1) have an alert animation and sound, 2) are more likely to be in visible places in easier dungeons
[+++] Drobth (goat-headed) boss has a little more health at level 1
[FIX] Fixed a bug which was causing the frogs to never get created; welcome back, frogs!
[FIX] New item event and equipment menu properly display alien items with alien text
[FIX] Fixed a bug in calculating the difficulty of overworld path difficulty; this could potentially change the layout of some overworlds
[FIX] Fixed a bug that caused keyboard input to not work after using a gamepad / controller
[FIX] Fixed a bug which caused the player to be able to walk through walls after using the lighter
[FIX] Fixed a bug that allowed a key to be used while a puzzle is yet to be solved
[FIX] Fixed a bug where one could obtain certain items more than once
[FIX] Fixed some kinds of actions triggering even while the game is paused
[FIX] Starting to swing sword and then immediately facing the opposite direction doesn't truncate the animation
[FIX] Fixed story elements in swordless dungeon playing too soon
[FIX] Fixed invisible crow
Songbringer
Wizard Fu Games
Wizard Fu Games
2017-09-01
Action Indie RPG Adventure Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(129 reviews)
http://songbringer.com
https://store.steampowered.com/app/367080 
The Game includes VR Support
Songbringer - The Trial of Ren
Songbringer: Procedural Action Adventure
Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.
Jib, the Skybot
Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.
7500 years later our story begins...
Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.
Lacking the ability to grow one as a human, Jib is obsessed with mustaches.
Procedural
You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.
Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.
Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.
Open / Non-linear
The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.
Of the nine dungeons Roq and Jib can uncover in each world:
- Some are thematic, containing puzzles and items integral to completing the world.
- Some are secret, hidden side quests in which abilities can be gained.
- Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.
Secrets of the Cacti
Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.
Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.
Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.
Leaderboard
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.
Links
Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible Card
- Storage: 4 GB available space
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