"When one burns one's bridges, what a very nice fire it makes." -- Dylan Thomas
http://steamcommunity.com/sharedfiles/filedetails/?id=708952534
[NEW] New item: Shadrach's Tear, protects the wearer from ambient heat damage
[NEW] The Fire dungeon: so hot the hero takes ambient heat damage
[NEW] New boss: The Fire Lord Puriel
[NEW] Sinth enemies (the sneaky wizards) are now smarter
[NEW] New enemies: the Fire Jiter, Fire Sinth, Fire Spider, Fire Virlocke and Fire Sack
[NEW] New types of enemy mobs
[NEW] The hero is surrounded by particles when earning an achievement
[NEW] Lamps can be destroyed
[+++] Tophat can be caught and released again quicker
[+++] Tiny blob enemies are attracted to the tophat, but cannot be damaged by it
[+++] Cactus pouch is less expensive
[+++] All fear items do a bonus half-tooth of damage
[+++] East / west doors have been pushed inward by one block to be more visible at a glance
[+++] Drobth boss' falling rocks sometimes leave black bombs that explode after a few seconds, adding another dimension to this boss fight
[+++] Killing a boss will kill all its minions
[+++] Dungeon doors to the east and west are moved in by one block so they are more obvious
[+++] Bio-detectors skip over (are not wasted on) the locations of swordless dungeons (these are revealed by Zero)
[+++] Slightly reduced the HP of a few overworld enemies
[FIX] Fixed the new bloom and focus blur shader so that it works on Windows and looks better on all platforms
[FIX] Completing a swordless dungeon does not give the hero a sword he never had
[FIX] Fixed the overworld generator to bail if pathfinding from the home position to dungeon 1, 2 or Velle's cave requires crossing a gate; because of this bug fix, a certain percentage of worlds will have changed
[FIX] Fixed the menu display of achievements and leaderboards
[FIX] Fixed a bug which was causing some types of enemies to never appear (particularly the Zchivek)
[FIX] Fixed a bug causing light sconce particles to jitter randomly
Songbringer
Wizard Fu Games
Wizard Fu Games
2017-09-01
Action Indie RPG Adventure Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(129 reviews)
http://songbringer.com
https://store.steampowered.com/app/367080 
The Game includes VR Support
Songbringer - The Trial of Ren
Songbringer: Procedural Action Adventure
Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.
Jib, the Skybot
Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.
7500 years later our story begins...
Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.
Lacking the ability to grow one as a human, Jib is obsessed with mustaches.
Procedural
You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.
Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.
Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.
Open / Non-linear
The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.
Of the nine dungeons Roq and Jib can uncover in each world:
- Some are thematic, containing puzzles and items integral to completing the world.
- Some are secret, hidden side quests in which abilities can be gained.
- Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.
Secrets of the Cacti
Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.
Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.
Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.
Leaderboard
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.
Links
Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible Card
- Storage: 4 GB available space
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