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Teleport to multiple destinations in the latest Songbringer beta update.
http://steamcommunity.com/sharedfiles/filedetails/?id=713962140
http://steamcommunity.com/sharedfiles/filedetails/?id=713970949
[NEW] Can use the teleport cube to instantly travel to many places you have explored previously (like refills, Songbringer, the crash site, etc.)
[NEW] Automatically recognizes and maps the Xbox One controller
[+++] Shadrach's tear is now found in the fire dungeon, so the heat damage is noticed and makes for an interesting challenge
[+++] Bio detectors used in dungeons first show the location of the switch room, then the boss room (making them more useful / desirable in dungeons)
[+++] Using a cactus will continue to reveal secrets on different areas until the psychedelic effect wears off
[+++] Improved the look of the shadows
[+++] Greatly improved the performance of the shadows
[+++] Must come to rest in order to activate the courage refills
[+++] Refill story element plays before using the refill
[+++] Refill save prompt no longer affected by bloom shader
[+++] Default button mappings do not overwrite custom button mappings
[+++] Added 3 bio detectors and 3 scanner drones to the world, some purchasable from stores
[+++] Fire dungeon has a dedicated mob for the switch room
[+++] Increased the amount of secrets throughout the overworld
[+++] Rain sound plays during dialogues, pauses during pause
[+++] Burnt visual effect wears off after a few seconds
[+++] Smoother visual transition from a hot room to a normal room
[+++] More particles around light sources
[+++] Poison trail can sink into water or fall through sky
[+++] Automatically recognizes and maps Xbox and Playstation controllers on Linux
[FIX] Bushes and trees remember that they have been jostled
[FIX] Fixed the hud hurt animation (blood on the corners of the screen)
[FIX] Fixed not being able to erase the third game slot
[FIX] Fixed a bug that allowed the sword to be used in the swordless dungeon
[FIX] Fixed a bug where manually binding controls would stop after pressing the B button
[FIX] Pressing the B button on the pause menu Save & Quit now correctly closes the menu
[FIX] Fixed a glitch which caused the shadows to appear darker momentarily
[FIX] Atmosphere no longer renders above equipment screen
[FIX] Atmosphere no longer renders above evil awakening cutscene
[FIX] Switch electricity sound resumes after boss room segue
[FIX] Fixed a bug causing fire pillars to not go down because of Zchiveks permanently spawning
[FIX] Fixed a bug that could cause rocks to block the path between areas on the overworld
[FIX] Fixed potential alt-tab crash on Windows (if no controllers were plugged in)
[FIX] Fixed a bug where crafting the blink orb could accidentally map it to two buttons
[FIX] Dying during a psychedelic cactus experience resets the color of the shadows
[FIX] Drobth Boss dying at the perfect moment will not leave his hammer hit box lying around
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