http://steamcommunity.com/sharedfiles/filedetails/?id=781032397
-=: Beta Version 0.9.1 :=-
[NEW] Animation for gaining courage
[NEW] NPCs: Smalls, T-rex
[NEW] Items: Barrel of Lutefisk, Amber Mosquito Fossil
[NEW] Overworld interest points: archway, memorial, bench
[NEW] Player 2 and crafted items show on the main menu
[+++] Easier to speed through dialogue while still seeing it all if you are in a hurry
[+++] Louder dialogue sounds
[+++] Equipment menu background looks nicer due to repeating the ground texture instead of just showing black
[+++] Fixed the arrangement of rocky mountain tiles so there are no more weird gaps
[+++] Rain continues to fall through sky and slides off of walls
[+++] Controller HUD icons match player 1's controller only
[+++] Using an analog stick on menus is much more sticky now, good for jittery or lazy fingers
[+++] Exiting from within the game asks if you are sure
[+++] Improved the performace of world generation by about 25%
[+++] Tiles beyond the edge of the world now use unique random numbers so they don't repeat exactly
[+++] Removed 1, 2, 3, 4, 5 and 6 as additional keyboard defaults for items as they were confusing
[+++] Adjusted duration of invincibility and cooldown of the blink orb so it is a little more fair
[+++] Flask and cactus do not work if you are already dead
[FIX] Brutus cannot spawn twice in a row
[FIX] Brutus cannot spawn for the flask quest too close to stores
[FIX] Zero doesn't engage if you have the flask quest
[FIX] Fixed Zero engaging whenever an overworld compass hadn't been used or had been used up
[FIX] Drobth miniboss doesn't come back to life after visiting a dungeon
[FIX] Lassaurium does not go floating off the screen if you hit her while she is rising
[FIX] Can no longer get stuck in a room with the Lightning Boss outside the boss room aboard Songbringer
[FIX] Fixed an endlessly repeating ambience after fighting multiple bosses on one screen
[FIX] Bushes and trees can be burnt even after being jostled
[FIX] Fixed burnt animation for bushes
[FIX] Fixed a little dancing juke that Roq used to do when going downstairs
[FIX] No longer displays HUD teeth on the intro
[FIX] Fixed the mooring gate pattern alignment
[FIX] Fixed some overworld secret paths from being blocked by bushes, trees or mountains
[FIX] Fixed trees from obscuring some pathways on the overworld
Songbringer
Wizard Fu Games
Wizard Fu Games
2017-09-01
Action Indie RPG Adventure Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(129 reviews)
http://songbringer.com
https://store.steampowered.com/app/367080 
The Game includes VR Support
Songbringer - The Trial of Ren
Songbringer: Procedural Action Adventure
Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.
Jib, the Skybot
Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.
7500 years later our story begins...
Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.
Lacking the ability to grow one as a human, Jib is obsessed with mustaches.
Procedural
You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.
Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.
Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.
Open / Non-linear
The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.
Of the nine dungeons Roq and Jib can uncover in each world:
- Some are thematic, containing puzzles and items integral to completing the world.
- Some are secret, hidden side quests in which abilities can be gained.
- Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.
Secrets of the Cacti
Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.
Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.
Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.
Leaderboard
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.
Links
Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible Card
- Storage: 4 GB available space
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