-=: Beta Version 0.9.4 :=-
[NEW] The order of dungeons is shuffled depending on the world seed (with some guidelines in place)
[NEW] Combo attacks (faster sword cooldown when landing blows)
[NEW] Momentum during sword swings (can move if holding a direction through swing)
[NEW] New item: tophat magnet, the tophat can pick up bombs
[+++] Input is now more responsive (minimum latency down from ~33ms to ~16ms)
[+++] All game logic is now processed at 60 FPS rather than 30 FPS (regardless of actual displayed frame rate)
[+++] Improved the performance of several systems (despite tick running twice as much, the game uses less CPU and GPU)
[+++] Can start a sword swing partly through a blink
[+++] Can blink to the current position (like a dodge) by not holding a direction
[+++] The hero will pathfind towards stairs if near them
[+++] Added visual dash trail to all blinks
[+++] Bomb blast radius is slightly smaller to closer match the visual
[+++] Better hints how to get through the first pushable pillar puzzle
[+++] The room where the hero gains the ice item rewards for using an ice-crafted item
[+++] Slightly faster load speed (~30% faster world generation)
[FIX] Fixed an issue where pressing a button really, really fast (or the game running slow) would result in no action
[FIX] Fixed a bug where the first time you input bindings it would not let you bind some keys
[FIX] Fixed an issue where stereo sound effects would sometimes be silent on Windows
[FIX] Fixed a window focus issue on Linux
[FIX] Fixed a bug where starting a new adventure after saving another would cause the intro to hang
[FIX] Fixed controller bug fix from last update accidentally stopping hero's momentum when using the tophat
[FIX] Fixed a bug where purchasing a small demon's tooth would drain all diamonds
[FIX] Fixed the Virlocke entrance from being bulldozed by gates
[FIX] Fixed some bridges that cross lakes
[FIX] Fixed the entrance to the first swordless dungeon in some worlds
[FIX] Fixed the entrance to the tower in some worlds
Songbringer
Wizard Fu Games
Wizard Fu Games
2017-09-01
Action Indie RPG Adventure Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(129 reviews)
http://songbringer.com
https://store.steampowered.com/app/367080 
The Game includes VR Support
Songbringer - The Trial of Ren
Songbringer: Procedural Action Adventure
Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.
Jib, the Skybot
Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.
7500 years later our story begins...
Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.
Lacking the ability to grow one as a human, Jib is obsessed with mustaches.
Procedural
You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.
Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.
Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.
Open / Non-linear
The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.
Of the nine dungeons Roq and Jib can uncover in each world:
- Some are thematic, containing puzzles and items integral to completing the world.
- Some are secret, hidden side quests in which abilities can be gained.
- Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.
Secrets of the Cacti
Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.
Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.
Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.
Leaderboard
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.
Links
Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible Card
- Storage: 4 GB available space
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