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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder or by raffling points gained by watching the live stream http://twitch.tv/wizard_fu[/quote]
-=: Beta Version 0.9.A :=-
[NEW] Controller rumble (works on Windows, Mac & Linux -- Windows PS4 controller, please use DS4Windows)
[NEW] Alternate dialog for first waking up after bike crash
[NEW] New tophat catch animations
[NEW] Can speed through credits by holding A or down
[+++] Can hold a direction while drawing the sword
[+++] Clarified that second and third shields are upgrades of the first
[+++] Elevators and refill require a tiny amount of idle time before activating
[+++] Fire dungeon never places a locked door between the entrance and the protection from heat damage
[+++] Fire spiders are green to visually distinguish them from other flames
[+++] Fire spiders can drop items during boss fight
[+++] Shade enemy has less HP and less of them appear in the swordless boss rooms
[+++] Rooms with spider sack are a little less common in easier dungeons
[+++] Fire dungeon boss switch room has a few less fire wizards
[+++] Final boss no longer has a wall in the middle of the area
[+++] Shadow flicker is a little slower
[+++] Boss doors make a sound when hit
[+++] Gear menu displays "hold to remap" when pressing buttons
[+++] Jib moves to the side of Roq when transitioning between areas (instead of on top of Roq)
[+++] Lightning cannot double up (no longer creates super bright patches)
[FIX] Fixed Zero's cave not showing a crack in the wall when using the cactus
[FIX] Fixed cancelling a teleport using the B button
[FIX] Door in boss room of first dungeon opens after defeating the boss
[FIX] Fixed shadows losing their blur after save & quit
[FIX] Fixed heroes continuously running when shown a new item
[FIX] Fixed a bug where green light beam stayed on screen forever when leaving the boss room early
[FIX] Permadeath game timer displays below teeth in HUD minimal mode
[FIX] Fixed orange cursor showing on controller binding screen
[FIX] Fixed bug which didn't allow automatic bindings to be set for a controller if there were lots of others previously bound
[FIX] Fixed some one-sided secret paths in the floating dungeon
[FIX] Fixed a bug where the hero could walk onto sky after climbing out of a hole
[FIX] Fixed a bug where the hero could walk onto water in a push pillar puzzle room
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