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[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder or by raffling points gained by watching the live stream http://twitch.tv/wizard_fu[/quote]
-=: Beta Version 0.9.D :=-
[NEW] Refined all the artwork for Roq so he "pops" off the screen a little more
[NEW] Backstory cutscene where Roq meets Jib
[NEW] New overworld music (one 3-minute thematic track plus a 12 minute backup track)
[NEW] Roq has a celebratory animation whenever you get a new item
[NEW] New room algorithms: the tease (a chest out of reach) and the chest-opening switch
[NEW] Starting an adventure from the menu plays a little controller rumble so you know it's working
[NEW] Can hold the B button to skip cutscenes
[NEW] Shadows are cast at night
[+++] Can push things without the tophat
[+++] Can use the lighter without the tophat
[+++] When possessing the sword, ranged weapons cannot be used to open chests
[+++] Karsh (overworld water enemy) can be hit by ranged weapons
[+++] Lights are oval-shaped
[+++] Comments (modeless dialogue) have a box so they are easier to read
[+++] Healing particles are now plus signs to be more distinct versus achievement particles
[+++] Fog colors are more harmonious
[+++] Refined the intro song
[+++] Music fades after first miniboss
[+++] Lighting a fire pillar can also knock over skeletons
[FIX] Fixed a bug where some enemies could be stuck outside the doors in over-populated rooms
[FIX] Fixed a bug that could potentially cause the game to freeze during dialogue
[FIX] Fixed the demon's tooth coming down too soon after the fire boss
[FIX] Pausing pauses music rather than stopping it
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