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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder or by raffling points gained by watching the live stream http://twitch.tv/wizard_fu[/quote]
-=: Beta Version 0.9.G :=-
[NEW] Bombs have smoke and a new animation
[NEW] Enemy blood sometimes produces little Wyrms
[NEW] Some enemies instantly drop items without having to be scanned
[NEW] Wall boss has two new kinds of attack
[NEW] Wall boss fight takes place over two rooms
[NEW] Wall boss has three areas of vulnerability
[NEW] Time moves faster near waterfalls
[+++] Overworld enemies now have highlights so they can be noticed more easily at night
[+++] Goal container is more triumphant feeling
[+++] Goal container animation is faster overall
[+++] Goal container pushes other entities
[+++] Edges of lakes are no longer too straight
[+++] Cutscenes use framebuffer for pixel perfect art
[+++] Swordless dungeon entrances appear differently than regular dungeons on the map
[+++] Cactus has a minimum cooldown
[FIX] Fixed shadows remaining colored after eating a cactus
[FIX] Fixed invisible entity damaging hero and other entities on the overworld
[FIX] Fixed some entities lingering after death and causing havoc from then on
[FIX] Fixed potential crash on Linux when using languages other than English
[FIX] Fixed areas with huge invisible holes that made the hero jump around when walking
[FIX] Fixed being able to accidentally blink into mountains in some areas
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