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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder[/quote]
-=: Beta Version 0.9.U :=-
[NEW] Battle meditation: Roq can exit meditation faster when battling Metatron
[NEW] Roq's battle meditation causes Velle to gain a shield and deal more damage
[NEW] Velle's AI now has adrenaline: she is smarter and faster when at low HP
[NEW] New sound effect makes it clearer when Jib or Velle is knocked out
[NEW] Can craft multiple items without having to leave and return to the Smith
[NEW] New story element to hint at using the bio detector
[NEW] Option to reset all achievements
[+++] Roq can blink backwards at full acceleration instantly
[+++] If you have the ghost sword but not the sword, the tophat can lower ghost pillars
[+++] Jib's important story elements are now clearer in game and in both endings
[+++] Lassaurium can no longer be cheesed by standing just to her right
[+++] Murmuroth sucks for longer and has slightly lower total HP
[+++] Eiael is guaranteed to be visible on the next screen
[+++] Kiel no longer gets stuck on pillars to the top of his room
[+++] Kusanagi can form a decoy of herself that deals no damage
[+++] Kusanagi spams the bombs less
[+++] Kusanagi gets faster when she has low HP
[+++] Kusanagi's total HP has been slightly lowered
[+++] Metatron is more formulaic during his last phase
[+++] Being paniced is now more visually noticeable with a particle effect
[+++] Particles appear above revealed secret holes
[+++] An experiential distinction has been made between bombable and kilobombable walls
[+++] Ultra-secret items hidden behind kilobomable walls no longer count toward 100%
[+++] The bard pathfinds so that he always walks the shortest overall path to his spot
[+++] A few important story elements no longer require the hero to come to rest
[+++] 90 FPS+ options on Windows automatically disable vsync
[+++] Removed 90 FPS+ options on Mac as there is no way to disable vsync
[FIX] Fixed Velle disappearing when swooning above ice
[FIX] Fixed Velle getting stuck on a platform while battling Metatron
[FIX] Fixed some areas being so full of enemies there is nowhere to stand
[FIX] Fixed some slight differences between regular and permadeath worlds
[FIX] Fixed being able to get around thickets without the sword in some worlds
[FIX] Fixed thicket blocks not growing back
[FIX] Fixed Songbringer dungeon being unable to complete in some worlds
[FIX] Fixed being trapped with no bombs or cacti in a cave by Zero
[FIX] Fixed shadows always being blue with graphics "okay" setting
[FIX] Fixed bombable pillars dialogue playing later in the next room
[FIX] Fixed 2nd swordless dungeon cutscene playing if you die and continue
[FIX] Fixed teleporting from shop to a black screen
[FIX] Fixed big trees from blocking secret holes
[FIX] Fixed a situation where Rockface would light up, but not play dialogue
[FIX] Fixed visual glitching when bombing through some walls
[FIX] Fixed lucky bio detector spawning at an inaccessible area position
[FIX] Fixed secret holes being obscured by rocks and cliffs
[FIX] Fixed burn marks from bombs not being in the right place
[FIX] Fixed not being able to navigate gear menu without any equippable gear
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