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V is for Viper


[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder[/quote] -=: Beta Version 0.9.V :=- [NEW] New enemy: the Viper [NEW] Jib's light is brighter in dark places [NEW] Heroes pathfind to catch up on area transitions [+++] Glove allows Roq to throw the tophat repeatedly faster [+++] Chip gives tophat a damage boost if Roq doesn't have the sword [+++] Cactus courage applies sooner to prevent unfair deaths [+++] Blinks no longer fail for tiny intersections [+++] Jib is more selective about when he uses the crafted shield [+++] Velle stops taking heat damage when Roq gets Shadrach's Tear [+++] Pressing directly up after loading the equipment menu shortcuts to the map [+++] Lassaurium's amount of pet dragons is now based on dungeon difficulty [+++] Murmuroth has a slightly taller hit box so you can damage him by hitting his tail [+++] Battle meditation invincibility stops after Roq has fully stood up [+++] Drobth2 now moves to within range to use boomerang attack [+++] Directional input can be held throughout transitions like upstairs and downstairs [+++] Roq stops walking slowly when he gets the sword or the tophat [+++] Getting items, refilling, meditating, crafting, etc. faster in permadeath mode [+++] Advanced, upward button switches now visually distinct from downward switches [+++] The save symbol appears when settings changes are applied [+++] Flasks no longer take up separate item slots on the equipment menu [+++] Goal containers now start open if item has already been obtained [+++] There is now a secret stash of item refills in the Tower [+++] Tiny black blobs no longer create blood so they can been seen easier [+++] Slightly reduced the cost of bio detectors and scanner drones [FIX] Fixed locked doors losing their color after opening [FIX] Store bought cacti, bombs, etc. now refill the correct amount instead of just one [FIX] Fixed an issue where Velle would swoon repeatedly, then not get back up [FIX] Fixed Jib moving around wildly, then going invisible during some story elements [FIX] Fixed Murmuroth healing from his own poison sand [FIX] Fixed heroes moving up a few pixels instantly after teleport [FIX] Fixed an issue where home area is not surrounded by thickets in some worlds [FIX] Fixed inaccessible super secret overworld areas in some worlds [FIX] Fixed music in sand dungeon elevator rooms being intense even though no foes around [FIX] Fixed an issue where Viper would keep running towards the sky or get stuck [FIX] Fixed broken tease rooms in some worlds [FIX] Fixed Lucid achievement triggering for swordless dungeons [FIX] Fixed scanner drones still running while paused [FIX] Fixed an issue where a swordless puzzle would not trigger [FIX] Fixed spawned items behaving erratically if immediately picked up with the tophat [FIX] Fixed Velle shooting at Ice Dragons before they appear [FIX] Fixed an issue where falling ground blocks would not be removed [FIX] Fixed wacky equipment menu movement when crafting items [FIX] Fixed slowdown issues related to overly packed mob rooms [FIX] Fixed Raymeiik's piling on top of each other [FIX] Fixed door lights appearing in the wrong place in some rooms [FIX] No longer exceedingly difficult to beat Metatron with Velle + lightning [FIX] Fixed an issue where you couldn't beat the game if failing after Metatron [FIX] Fixed: re-walking over the same grass after transition and continually getting diamonds [FIX] Fixed an incompletable swordless 2 dungeon path [FIX] Fixed Roq walking on some roofs accidentally [FIX] Fixed empty screen and game soft lock after resetting achievements [FIX] Fixed hold to skip cutscene after beating Metatron causes unbeatable game [FIX] Fixed smoke from opening spirit walls can appear in the wrong place [FIX] Fixed being able to come to a mooring gate on the overworld with moorings already raised [FIX] Fixed boss drums stuttering at a certain exact hit point level [FIX] Fixed Roq not being harmed by touching Virlockes [FIX] Fixed blinking into a portal causes Roq to do the wrong animation [FIX] Fixed Drobth Miniboss overwritten by bio-detector story element


[ 2017-07-11 05:21:20 CET ] [ Original post ]



Songbringer
Wizard Fu Games
  • Developer

  • Wizard Fu Games
  • Publisher

  • 2017-09-01
  • Release

  • Action Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 83  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (129 reviews)


  • Review Score

  • http://songbringer.com
  • Website

  • https://store.steampowered.com/app/367080 
  • Steam Store

  • The Game includes VR Support

    Songbringer - The Trial of Ren
  • Available DLCs

  • Songbringer: Procedural Action Adventure


    Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.

    You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.

    When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.

    Jib, the Skybot


    Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.

    7500 years later our story begins...

    Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.

    Lacking the ability to grow one as a human, Jib is obsessed with mustaches.

    Procedural


    You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.

    Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.

    Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.

    Open / Non-linear


    The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.

    Of the nine dungeons Roq and Jib can uncover in each world:
    • Some are thematic, containing puzzles and items integral to completing the world.
    • Some are secret, hidden side quests in which abilities can be gained.
    • Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.

    Secrets of the Cacti


    Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.

    Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.

    Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.

    Leaderboard


    On completing a quest, several factors are quantified to produce an overall score:

    • Time to complete
    • Percentage of map uncovered
    • Percentage of items obtained
    • Game mode: regular vs permadeath

    Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.

    Links


    Twitter @wizard_fu
    Twitch (daily live stream)
    Youtube Channel
    Facebook Page
    Official Website
    Kickstarter (successfully funded)
    Press Kit
    MINIMAL SETUP
    • OS: Ubuntu or equivalent
    • Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu or equivalent
    • Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    GAMEBILLET

    [ 5946 ]

    12.99$ (35%)
    6.79$ (15%)
    2.33$ (84%)
    5.91$ (85%)
    8.25$ (17%)
    11.27$ (68%)
    33.97$ (15%)
    2.22$ (78%)
    18.39$ (8%)
    8.29$ (17%)
    3.85$ (81%)
    8.39$ (16%)
    8.59$ (14%)
    9.35$ (22%)
    3.33$ (78%)
    3.25$ (75%)
    16.57$ (17%)
    11.04$ (-38%)
    5.40$ (82%)
    3.76$ (81%)
    4.12$ (17%)
    16.52$ (17%)
    4.23$ (92%)
    14.22$ (29%)
    10.93$ (78%)
    2.98$ (85%)
    21.47$ (14%)
    2.00$ (80%)
    9.61$ (52%)
    6.77$ (15%)
    GAMERSGATE

    [ 4248 ]

    0.38$ (92%)
    10.43$ (48%)
    4.0$ (80%)
    6.4$ (60%)
    16.99$ (15%)
    1.5$ (92%)
    3.33$ (76%)
    11.24$ (63%)
    19.8$ (67%)
    19.8$ (67%)
    2.32$ (85%)
    2.0$ (80%)
    15.99$ (20%)
    4.5$ (85%)
    14.85$ (67%)
    12.6$ (64%)
    10.87$ (57%)
    6.25$ (75%)
    8.28$ (45%)
    23.99$ (40%)
    3.75$ (75%)
    10.79$ (46%)
    1.5$ (85%)
    1.5$ (70%)
    12.0$ (60%)
    2.36$ (66%)
    0.68$ (89%)
    1.31$ (81%)
    7.5$ (81%)
    6.0$ (70%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    8 days, 20 hours, 8 minutes


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