[quote]Songbringer has had a private, closed beta in progress since February 2016. Backers of the Kickstarter and others that have preordered have been sent keys to unlock the beta version. Anyone can obtain a key immediately by preordering the $32 version at http://songbringer.com/preorder[/quote]
-=: Beta Version 0.9.W :=-
[NEW] Permadeath mode flashes time elapsed between boss victories during the same run
[NEW] Intro mentions the time period
[NEW] Ekzerra has been renamed Ekzera so that it can be a world seed
[NEW] Tiny Roq and Jib icons display on the equipment menu map to clarify current location
[+++] Roq no longer slides slowly if moving along an edge diagonally
[+++] Roq takes off his hat when crafting it
[+++] Brutus now gives the player a full flask instead of an empty one
[+++] The Spirits quest now has its own icon to be distinct from refilling flasks
[+++] Kilobomb is now visually distinct from its container
[+++] Climbing the Tower now requires blink level 2 so world seed VELLE isn't cheesable
[+++] Metatron's landing damage wave is now timed with the animation for fairness
[+++] Play time now halts when player loses control during ending
[+++] A few Navi-esque story elements no longer play in permadeath mode
[+++] Equipment menu remembers the last selection
[+++] Leaderboards and achievements now scroll more naturally
[+++] Boots shorten the time to transition between areas by 0.1 seconds
[+++] Permadeath choice turns red when selected on main menu
[+++] Backers in the credits are alphabetized
[+++] Cup is automatically unequipped when no longer needed
[+++] There is more friction near the elevator in the ice dungeon so its easier to use
[+++] Overworld theme song is allowed to fade out when entering dungeons in permadeath mode
[FIX] Fixed memory leak due to procedural ground textures not being released
[FIX] Fixed a rare bug where Roq would continue walking after releasing a directional button
[FIX] Fixed the equipment menu not drawing the player's eye to the cursor as intended
[FIX] Fixed play time elapsing too fast near waterfalls
[FIX] Fixed accidentally pathfinding towards stairs when being knocked back
[FIX] Fixed Velle unswooning on the next area
[FIX] Fixed Jib doing a weird pathfinding thing when exiting
[FIX] Fixed the Thief getting stuck on stairs while invisible
[FIX] Fixed a black border on areas being visible during credits
[FIX] Fixed bomb explosions leaving burn marks on the next area
[FIX] Fixed not being able to reach some emitted secret items
[FIX] Fixed an unsolvable puzzle pattern in some worlds
[FIX] Fixed an abrupt change in ground Z heights in puzzle bridge rooms
[FIX] Fixed elevators disappearing when using a cactus if timed just right
[FIX] Fixed chest blocking stairs in some areas of some worlds
[FIX] Fixed Roq getting trapped on the left or right of Eiael and unfairly losing
[FIX] Fixed overworld bridges darkening on area transition
[FIX] Fixed Velle's palm bolt being able to destroy shield pillars
[FIX] Fixed Jib's shield not being able to destroy shield pillars
[FIX] Fixed Murmuroth's tease event repeating if you walk offscreen fast enough
[FIX] Fixed a situation where the story system appeared to soft lock the game
[FIX] Fixed a few story elements triggering wrongly
[FIX] Fixed music restarting when it should be silent
[FIX] Fixed the bard stuck in some worlds
[FIX] Fixed being able to hit the same bush repeatedly and get diamonds
[FIX] Fixed some kinds of hidden walls getting semi-transparent when near them
[FIX] Fixed mooring tiles able to be frozen
[FIX] Fixed Cratues dying with the wrong color
[FIX] Fixed not being able to hold to change volume
[FIX] Fixed non-English credits text alignment
[FIX] Fixed secret paths to some spirit walls in floatey dungeon
[FIX] Fixed lily pads flickering sometimes
Songbringer
Wizard Fu Games
Wizard Fu Games
2017-09-01
Action Indie RPG Adventure Singleplayer
Game News Posts 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(129 reviews)
http://songbringer.com
https://store.steampowered.com/app/367080 
The Game includes VR Support
Songbringer - The Trial of Ren
Songbringer: Procedural Action Adventure
Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.
You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.
When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.
Jib, the Skybot
Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.
7500 years later our story begins...
Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.
Lacking the ability to grow one as a human, Jib is obsessed with mustaches.
Procedural
You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.
Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.
Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.
Open / Non-linear
The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.
Of the nine dungeons Roq and Jib can uncover in each world:
- Some are thematic, containing puzzles and items integral to completing the world.
- Some are secret, hidden side quests in which abilities can be gained.
- Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.
Secrets of the Cacti
Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.
Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.
Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.
Leaderboard
On completing a quest, several factors are quantified to produce an overall score:
- Time to complete
- Percentage of map uncovered
- Percentage of items obtained
- Game mode: regular vs permadeath
Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.
Links
Twitter @wizard_fu
Twitch (daily live stream)
Youtube Channel
Facebook Page
Official Website
Kickstarter (successfully funded)
Press Kit
- OS: Ubuntu or equivalent
- Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ Compatible Card
- Storage: 2 GB available space
- OS: Ubuntu or equivalent
- Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ Compatible Card
- Storage: 4 GB available space
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