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Antecedent Update v1.0.5


This minor update is (once again) full of improvements, bug fixes and other stuff that helps to prepare for the upcoming major update. The good news is that all of the new content is finished, including a new boss, an arena with waves of enemies and many new items and abilities such as the charged sword attack, a sword parry ability, shirt armor, drones which help find 100% items and a cursed ring which makes enemies more difficult but increases your final score. Because the major update will be launched on all platforms simultaneously (including PS4 and Xbox One), some more time is required to test for quality assurance and go through the approval and validation processes on those platforms. While these things are being finalized, you can try everything out in the beta version. Just switch to the beta and give it a shot. Instructions on how to switch to the beta version here. So here's two changelog lists, one for the upcoming major update (v1.1.0) and one for all the fixes and new features in this current version (v.1.0.5): -=: Version 1.1.0 - (Coming Soon) :=- [NEW] New Boss: Ren, brother of Kiel [NEW] New ability: The charged Nanosword attack [NEW] New ability: Nanosword parry [NEW] New ability: Battle meditation [NEW] New item: Roq's Shirt (armor) [NEW] New item: Ferret Drones (helps with finding 100% items) [NEW] New item: Hyper Boots (run even faster and leave a trail of lightning mines) [NEW] New item: The Flamethrower (shoots out a jet of flames) [NEW] New item: Eiael's Snare (makes all foes more difficult and gives all bosses special attacks) [NEW] Sindraphon's special attack is a double hammer swing [NEW] Radruiel's special attack is splatting out acid when dividing [NEW] Lassaurium's special attack is filling most of the floor with ice whorls [NEW] Puriel's special attack is a ring of fire [NEW] Murmuroth's special attack is a horizontal slither strike [NEW] Eiael's special attack is eye lasers [NEW] Bath Kol's special attack is a moving wall of lightning [NEW] Kiel's special attack is an automatic freeze if he is frozen [NEW] Kusanagi's special attack is a ghost sword [NEW] Metatron's special attack is a double sword strike [NEW] Waves of enemies to fight in the Trial of Ren [NEW] New foes: Raazub, ViperFire, Drobth3, DragonAcid, Blob4 [NEW] New enemy mobs if you have Eiael's Snare [NEW] 5 new achievements [NEW] New parallax scene overlooking the Tower [NEW] New song to go with the parallax scene [NEW] New easter egg in the sword cave -=: Version 1.0.5 - Antecedent - 2018.02.11 :=- [NEW] New item: Jewelry (replaces the Jibstashe if you have Velle) [NEW] New special enemy mobs on the overworld if you have the first Demon's Tooth [NEW] Frozen water has more organically shaped edges [NEW] Added more Drobth to the initial cryo scene to give the sense of an army [NEW] The Jibstashe -- if acquired -- can be seen in both endings [NEW] Mechanics for changing floor patterns [NEW] Mechanics for enemy waves [+++] Jib's light upgrade item now applies to Velle too, though she starts without any light [+++] Jib's mustache skin is complete for all animations [+++] Refined boss music to have clearer sub frequencies and louder mid to high range [+++] Roq automatically unsheaths sword after drinking flask if sword was previously unsheathed [+++] After using Scanner Drones or Bio Detector, re-equip previous item [+++] Drobth2 is more distinct with green glowing eyes [+++] Secret sky blocks also respond to Velle [+++] Refined secret sky blocks so they don't accidentally reveal themselves [+++] SandFountain sinks into sky or water if it lands there [+++] Dispelling Metatron is more immediate [+++] Foes are not damaged very much by foe bombs [FIX] Fixed Xbox wireless controller not having rumble on Linux [FIX] Fixed menus not working after binding the enter key to a button [FIX] Fixed an issue where the map showed ':' even though the item was obtained [FIX] Fixed being able to bind a single button or key to actions for both players [FIX] Fix multiple simultaneous achievements overlapping [FIX] Fix Roq looking backwards if in motion when boss switch segue begins [FIX] Fix Roq always looking south when walking north into a portal [FIX] Fixed Puriel's fire spiders having green fire at the wrong visual height [FIX] Fixed Bath Kol not triggering Survivor achievement [FIX] Fixed player being knocked back on top of entities like water, sky or invincible tiles [FIX] Fixed the open path around courage refill pillars being blocked in some worlds [FIX] Fixed downstairs swordless mob from being overwritten by Shade mob [FIX] Falling bombs no longer land on sky [FIX] Fixed a rare case where Roq could walk backwards while picking up the Nanosword [FIX] Fixed Velle freaking out if Roq was too near and she couldn't back up any more [FIX] Fixed a few visual issues with Rubble entities [FIX] Possible fix for door light visual glitch in sword cave [FIX] Fixed leaderboard seeds overlapping names for Russian language That's all for now, Nathanael


[ 2018-02-11 15:22:23 CET ] [ Original post ]


Antecedent Update v1.0.5


This minor update is (once again) full of improvements, bug fixes and other stuff that helps to prepare for the upcoming major update. The good news is that all of the new content is finished, including a new boss, an arena with waves of enemies and many new items and abilities such as the charged sword attack, a sword parry ability, shirt armor, drones which help find 100% items and a cursed ring which makes enemies more difficult but increases your final score. Because the major update will be launched on all platforms simultaneously (including PS4 and Xbox One), some more time is required to test for quality assurance and go through the approval and validation processes on those platforms. While these things are being finalized, you can try everything out in the beta version. Just switch to the beta and give it a shot. Instructions on how to switch to the beta version here. So here's two changelog lists, one for the upcoming major update (v1.1.0) and one for all the fixes and new features in this current version (v.1.0.5): -=: Version 1.1.0 - (Coming Soon) :=- [NEW] New Boss: Ren, brother of Kiel [NEW] New ability: The charged Nanosword attack [NEW] New ability: Nanosword parry [NEW] New ability: Battle meditation [NEW] New item: Roq's Shirt (armor) [NEW] New item: Ferret Drones (helps with finding 100% items) [NEW] New item: Hyper Boots (run even faster and leave a trail of lightning mines) [NEW] New item: The Flamethrower (shoots out a jet of flames) [NEW] New item: Eiael's Snare (makes all foes more difficult and gives all bosses special attacks) [NEW] Sindraphon's special attack is a double hammer swing [NEW] Radruiel's special attack is splatting out acid when dividing [NEW] Lassaurium's special attack is filling most of the floor with ice whorls [NEW] Puriel's special attack is a ring of fire [NEW] Murmuroth's special attack is a horizontal slither strike [NEW] Eiael's special attack is eye lasers [NEW] Bath Kol's special attack is a moving wall of lightning [NEW] Kiel's special attack is an automatic freeze if he is frozen [NEW] Kusanagi's special attack is a ghost sword [NEW] Metatron's special attack is a double sword strike [NEW] Waves of enemies to fight in the Trial of Ren [NEW] New foes: Raazub, ViperFire, Drobth3, DragonAcid, Blob4 [NEW] New enemy mobs if you have Eiael's Snare [NEW] 5 new achievements [NEW] New parallax scene overlooking the Tower [NEW] New song to go with the parallax scene [NEW] New easter egg in the sword cave -=: Version 1.0.5 - Antecedent - 2018.02.11 :=- [NEW] New item: Jewelry (replaces the Jibstashe if you have Velle) [NEW] New special enemy mobs on the overworld if you have the first Demon's Tooth [NEW] Frozen water has more organically shaped edges [NEW] Added more Drobth to the initial cryo scene to give the sense of an army [NEW] The Jibstashe -- if acquired -- can be seen in both endings [NEW] Mechanics for changing floor patterns [NEW] Mechanics for enemy waves [+++] Jib's light upgrade item now applies to Velle too, though she starts without any light [+++] Jib's mustache skin is complete for all animations [+++] Refined boss music to have clearer sub frequencies and louder mid to high range [+++] Roq automatically unsheaths sword after drinking flask if sword was previously unsheathed [+++] After using Scanner Drones or Bio Detector, re-equip previous item [+++] Drobth2 is more distinct with green glowing eyes [+++] Secret sky blocks also respond to Velle [+++] Refined secret sky blocks so they don't accidentally reveal themselves [+++] SandFountain sinks into sky or water if it lands there [+++] Dispelling Metatron is more immediate [+++] Foes are not damaged very much by foe bombs [FIX] Fixed Xbox wireless controller not having rumble on Linux [FIX] Fixed menus not working after binding the enter key to a button [FIX] Fixed an issue where the map showed ':' even though the item was obtained [FIX] Fixed being able to bind a single button or key to actions for both players [FIX] Fix multiple simultaneous achievements overlapping [FIX] Fix Roq looking backwards if in motion when boss switch segue begins [FIX] Fix Roq always looking south when walking north into a portal [FIX] Fixed Puriel's fire spiders having green fire at the wrong visual height [FIX] Fixed Bath Kol not triggering Survivor achievement [FIX] Fixed player being knocked back on top of entities like water, sky or invincible tiles [FIX] Fixed the open path around courage refill pillars being blocked in some worlds [FIX] Fixed downstairs swordless mob from being overwritten by Shade mob [FIX] Falling bombs no longer land on sky [FIX] Fixed a rare case where Roq could walk backwards while picking up the Nanosword [FIX] Fixed Velle freaking out if Roq was too near and she couldn't back up any more [FIX] Fixed a few visual issues with Rubble entities [FIX] Possible fix for door light visual glitch in sword cave [FIX] Fixed leaderboard seeds overlapping names for Russian language That's all for now, Nathanael


[ 2018-02-11 15:22:23 CET ] [ Original post ]



Songbringer
Wizard Fu Games
  • Developer

  • Wizard Fu Games
  • Publisher

  • 2017-09-01
  • Release

  • Action Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 83  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (129 reviews)


  • Review Score

  • http://songbringer.com
  • Website

  • https://store.steampowered.com/app/367080 
  • Steam Store

  • The Game includes VR Support

    Songbringer - The Trial of Ren
  • Available DLCs

  • Songbringer: Procedural Action Adventure


    Explore 308 million procedurally-generated worlds. Take the nanosword, awaken sleeping evil and quell the nightmare before it happens.

    You play the role of protagonist and accidental hero, Roq Epimetheos. With a propensity for partying and making music, he cruises the galaxy with his skybot Jib aboard the ship Songbringer, searching for verdant planets absent the presence of galactic police.

    When Roq finds the nanosword hidden in a cave on Ekzerra, he unwittingly awakens an ancient evil. The sword is pretty fraggin' sweet though. It... hums.

    Jib, the Skybot


    Jib's story is quite long. He began life as a human boy on the skycity planet Yuerder. Growing up, he took an interest in programming artificial intelligence, eventually making a career for himself. On his deathbed, he illegally transferred his consciousness into a skybot, destroying the consciousness link thereby preventing overwrite.

    7500 years later our story begins...

    Jib scans the bodies of your fallen foes, sometimes uncovering valuable loot. He can also gain the ability to stun foes. Jib is automatically controlled by AI, or player two can play Jib in local co-op mode.

    Lacking the ability to grow one as a human, Jib is obsessed with mustaches.

    Procedural


    You choose a 6-letter world seed when beginning a quest. This seed is used to procedurally generate the planet, overworld, secrets and dungeons.

    Entering the same world seed will always generate the same world. Thus lore and competition can be shared with others.

    Play a new seed and surprise yourself with a new world. Or enter a seed you are familiar with for a speed run.

    Open / Non-linear


    The generated overworld is open and non-linear. Head in any compass direction you like or play dungeons out of order.

    Of the nine dungeons Roq and Jib can uncover in each world:
    • Some are thematic, containing puzzles and items integral to completing the world.
    • Some are secret, hidden side quests in which abilities can be gained.
    • Some are tough as nails with overwhelmingly difficult foes, mobs and bosses.

    Secrets of the Cacti


    Everywhere one looks, there is much that is not seen. Concealed treasures abound. By eating cacti, Roq gains psychedelic powers and is able to perceive the secrets that lurk in plain sight.

    Some items Roq discovers can be combined to create distinct artifacts. Find a blink orb and a fire cube? Take these to the droidsmith aboard Songbringer to craft a fire orb enabling Roq to teleport forward a few steps while turning into a fireball.

    Being a Zelda-inspired game, Songbringer features no experience points (no XP). Progress is made by crushing mobs, vanquishing bosses and claiming lost technological devices.

    Leaderboard


    On completing a quest, several factors are quantified to produce an overall score:

    • Time to complete
    • Percentage of map uncovered
    • Percentage of items obtained
    • Game mode: regular vs permadeath

    Your score can be saved to a global leaderboard sorted by world seed. This leaderboard cycles through seeds by popularity and freshness. You can manually override to view a particular seed.

    Links


    Twitter @wizard_fu
    Twitch (daily live stream)
    Youtube Channel
    Facebook Page
    Official Website
    Kickstarter (successfully funded)
    Press Kit
    MINIMAL SETUP
    • OS: Ubuntu or equivalent
    • Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ Compatible Card
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu or equivalent
    • Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ Compatible Card
    • Storage: 4 GB available space
    GAMEBILLET

    [ 5946 ]

    13.59$ (20%)
    13.19$ (12%)
    3.76$ (81%)
    16.59$ (17%)
    6.54$ (78%)
    6.53$ (18%)
    20.00$ (50%)
    24.98$ (58%)
    21.24$ (15%)
    12.74$ (15%)
    4.30$ (78%)
    16.79$ (16%)
    11.99$ (40%)
    1.38$ (86%)
    0.69$ (93%)
    5.78$ (17%)
    16.17$ (73%)
    10.19$ (15%)
    35.99$ (10%)
    8.19$ (80%)
    14.44$ (15%)
    9.90$ (67%)
    12.21$ (59%)
    16.00$ (60%)
    24.59$ (18%)
    33.97$ (15%)
    21.24$ (15%)
    8.39$ (16%)
    10.31$ (31%)
    10.00$ (50%)
    GAMERSGATE

    [ 4248 ]

    9.37$ (63%)
    3.48$ (83%)
    19.8$ (67%)
    1.6$ (90%)
    3.75$ (81%)
    20.09$ (33%)
    4.0$ (80%)
    14.99$ (40%)
    31.99$ (20%)
    5.0$ (50%)
    1.8$ (91%)
    1.13$ (96%)
    9.49$ (50%)
    3.38$ (66%)
    0.37$ (63%)
    12.0$ (60%)
    14.06$ (50%)
    11.99$ (40%)
    7.49$ (63%)
    10.49$ (30%)
    3.0$ (92%)
    0.75$ (85%)
    5.25$ (74%)
    1.58$ (77%)
    9.74$ (51%)
    2.0$ (90%)
    0.8$ (92%)
    5.63$ (62%)
    4.35$ (78%)
    15.74$ (37%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    8 days, 20 hours, 28 minutes


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    15 days, 20 hours, 28 minutes


    Time left:

    20 days, 20 hours, 28 minutes

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