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Name

 TRF - The Race Factory 

 

Developer

 O.Stogden 

 

Publisher

 O.Stogden 

 

Tags

 

Racing 

 

Singleplayer 

 

Multiplayer 

Release

 2020-10-26 

 

Steam

 FREE 

News

 60 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1230660 

 


LINUX STREAMERS (0)




Game Features planned for June Release

Hi Everyone!

Today's post is just a summary of all that the game is planned to have for its launch in June.

Here's what the game is planned to have:

Gamemodes:

At least 8, currently we have 7:

Race: Simple racing gamemode, finish the set number of laps, features weapons which can be turned on and off. 1-4 Players, played on race tracks.

Elimination: Shared-screen eliminator mode, think Micro-Machines, falling off the screen is death. Last car standing wins a point, first to set number of points wins. 1-8 Players, played on race tracks.

Drift: A target score is generated for the track, drift around corners and keep your combos on the straights to earn big points, car collisions are disabled. 1-4 Players, played on race tracks.

Zen: A target score is generated for the track, your cars power is constantly increasing, your car is always accelerating and there are no brakes, you earn points when driving around the track, but if you fall off the track, your points stop increasing. The driver who stays on the track the most when time runs out is the winner here! 1-4 Players, played on race tracks.

Infection: 1 Player starts as infected, their aim is to infect all the other cars by touching them. If a player becomes infected, they then have to infect other cars to earn points. Try to stay alive until the timer runs out to win in this game mode! 1-8 Players, played on battle arenas.

Pass The Bomb: A bomb is randomly placed on a car, they have to touch someone to pass it to them, if you have the bomb when the fuse runs out, BOOM, you're out of the event. Surviving as long as possible is how you earn points here. 1-8 Players, played on battle arenas.

Hold The Gold: A gold bar is placed somewhere on the map, race to pick it up, and then hold onto it for as long as you can! Being hit by another car will transfer the gold to them, whoever holds the gold earns points. Holding the gold for the most amount of time when the timer runs out will win you the event! 1-8 Players, played on battle arenas.

Track Editor:

There will be a fully-functioning track editor in the final game. It's what I've used to make all the tracks currently in the game. It's capable of making both Race Tracks and Battle Arenas. It contains a racing-line editor so you can tune the AI to your standards, as well as determining what classes as "cheating" on your race tracks, stopping people from cutting corners.

4 Car Classes, each with 8 cars to drive:

There are 4 car classes in the game, Street, Sports, Super & Hyper.

Car performance in each class is identical, however there are 8 styles of car in each class you can choose from. Sports is the default class, and is recommended for most drivers to start with, Hyper is for more advanced drivers who want a challenge.

Controller Support:

The following controllers have been tested and work with TRF: Xbox 360 Controller, Xbox One Controller, Dualshock 4. Mouse & Keyboard also work.

Local Multiplayer Support:

All game modes support at least 4 players, and some game modes support up to 8 players. Every game mode also has support for AI Drivers that will fill up the grid. When playing 1-4 player, the screen will be split. 5-8 player games, the screen will be zoomed out so everyone can fit on the screen.

Weather & Time of Day:

The game has various weather conditions for you to choose from:

Clear, Rain, Stormy, Snow, Blizzard, Meteor.

Adverse weather conditions will affect car performance, so don't expect to stay on the road in a blizzard! And Meteor showers can really switch up a race.

There are also time of day settings to choose from, Dawn, Day, Dusk & Night.

Mutators:

Along with the standard event settings, such as amount of laps, weather and time of day, there are also extra "Mutators" you can set for an event.

These range from adding the Zen mode "Always Accelerating" feature to any game mode. Or making the road permanently icy, as though you were in a blizzard. You could even turn off the "drafting" feature, if it's annoying you that people keep catching you up in Infection!

This covers most of what the game has.

Have a good day everyone!


[ 2020-02-10 23:23:04 CET ] [ Original post ]