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Patch 16d Changelog

  • Improved performance
  • Added option to completely disable fog in the Cyber Grind
  • Dash jumps performed via enemy step now only cost 1 bar of stamina
  • Radiant Idols now have a rainbow-colored halo to make them easier to distinguish
  • Alternate Shotgun can now launch dying Mindflayers
  • Greatly reduced chances of Virtues getting pushed away by the player while Whiplashing towards them
  • Insurrectionists can no longer be killed by their boulder touching a death zone
  • Fixed the Last Used Weapon bind not remembering the last used variation
  • Fixed the Last Used Weapon bind not remembering the last used weapon after loading to a different level
  • Fixed the scroll wheel when set to swap variations while the "On Swap to Same" option is set to "First Variation"
  • Bloodsplatters now work with the Disable New Shaders option
  • Fixed the 7-2 clock tower checkpoint not activating
  • Fixed the 1-4 "Pick up to read" tutorial not activating
  • Fixed tutorials breaking if a relevant key is unbound
  • Hide UI cheat now also hides cutscene skip text and level specific UI elements, such as countdowns
  • Added an advanced option for disabling the scrolling textures of the P-2 red tunnel
  • Fixed inconsistencies in the launch force of the P-2 red tunnel hurt surfaces
  • Swordsmachines on Brutal difficulty can no longer cancel their attacks by catching a thrown sword
  • Firestarter fire no longer reduces the style rank
  • Added environmental impact effects to a couple weapons that were missing them
  • Fixed custom color palettes not enabling correctly
  • Fixed the game speed major assist not applying correctly
  • Changing the game speed major assist no longer causes time to inch forward
  • Fixed sound glitching out after pausing and unpausing during the Cyber Grind score screen
  • 0-E heat buildup is now slower on lower difficulties
  • Fixed the 0-E skulls room ceiling fan dealing damage before being turned on
  • 1-E lava room Malicious Faces no longer walk off their pillars
  • 1-E's skybox stops changing while the player is exiting the level
  • Fixed dual wielded weapons sometimes not changing when swapping to another gun
  • Increased radius of igniting Firestarter gasoline for large explosions
  • Removed the last remaining instakill pits from 1-4, 1-E and 2-1
  • Moved the 2-1 elevator test panel to no longer block a Stray's line of sight
  • Removed the collision from the lip of a pipe in 2-1's secret path
  • Changed the name of the style bonus gained by punching 4-4 V2 with the Knuckle blaster
  • Removed collision from the 4-S boulder run torches
  • 5-1 Sentries should no longer be able to walk inside of doors
  • 5-2 piers no longer cause excessive amounts of massive debris when hit by lightning
  • 5-S overlay now disappears when the player drops into the exit
  • 6-1's chandeliers now deflect projectiles when shattering
  • The 7-1 trams no longer cause blue rubble when ground slammed
  • Fixed the 7-1 secret Cerberi not having extra health
  • Removed unintended spawn effects from some 7-3 arenas
  • Fixed the Marksman coin's flash not facing the player
  • Toggling the Puppet option on an enemy no longer causes a duplicate enemy to appear
  • Dithering no longer breaks the intro calibration sequence
  • Fixed errors caused by the projector in the Museum
  • Fixed various occlusion culling bugs
  • Reduced z-fighting when using PSX Vertex Warping in the 0-4 rotating hallway
  • Fixed a hole in the 1-1 secret exit geometry
  • Fixed 1-S not being marked as completed if the player exits via the OOB clip
  • Fixed the 2-2 generator room particles not layering correctly
  • Fixed a navmesh issue in 2-2 not allowing Soldiers from the first room to walk up the stairs towards the generator room
  • Removed a small gap in the floor near the 7-S start room
  • Fixed the V1 diagram in the difficulty select not being correctly centered
  • Fixed a typo in the P-1 end terminal


[ 2025-03-26 15:26:33 CET ] [ Original post ]

ULTRAKILL
Arsi "Hakita" Patala Developer
Arsi "Hakita" Patala Publisher
2020-09-03 Release
Game News Posts: 50
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (138356 reviews)

MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.

ULTRAKILL is a fast-paced ultraviolent old school FPS that fuses together classic shooters like Quake, modern shooters like Doom (2016) and character action games like Devil May Cry.
Mankind has gone extinct and the only beings left on earth are machines fuelled by blood, but now that blood is starting to run out on the surface, machines are racing to the depths of Hell in search of more.

  • Use your many movement abilities to stay mobile and avoid the relentless attacks of the dead, demons and other machines.
  • Destroy them with an arsenal of incredibly powerful weapons, each with multiple available variations.
  • Soak yourself in their blood to regain health and keep fighting.
  • Kill fast and with style to rack up a combo and gain style points that can be used on weapon variations between missions.
  • Master the many levels to achieve high ranks and take on unique optional challenges
  • Explore the varied and unique environments inspired by Dante's Inferno to find plentiful hidden secrets

IT'S KILL OR BE KILLED... AND EVERY SPLIT SECOND IS A MATTER OF LIFE AND DEATH.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.4GHZ Dual Core ProcessorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 9800GT
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.4GHZ Dual Core ProcessorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 460
  • Storage: 3 GB available space
GAMEBILLET

[ 5943 ]

17.39$ (13%)
8.89$ (11%)
12.38$ (17%)
4.00$ (80%)
16.96$ (15%)
12.59$ (16%)
43.94$ (12%)
17.79$ (11%)
8.89$ (11%)
10.73$ (17%)
52.19$ (13%)
24.91$ (11%)
13.34$ (11%)
26.69$ (11%)
25.47$ (15%)
38.21$ (15%)
8.49$ (15%)
4.12$ (17%)
20.49$ (18%)
8.49$ (15%)
33.59$ (16%)
16.95$ (15%)
8.39$ (16%)
14.40$ (15%)
4.12$ (17%)
16.59$ (17%)
16.59$ (17%)
52.74$ (12%)
18.25$ (17%)
8.90$ (11%)
GAMERSGATE

[ 1567 ]

8.84$ (66%)
8.91$ (70%)
1.5$ (92%)
10.0$ (75%)
20.0$ (50%)
20.0$ (50%)
3.75$ (62%)
2.0$ (90%)
2.8$ (44%)
18.74$ (25%)
0.44$ (56%)
5.0$ (75%)
14.99$ (50%)
4.25$ (75%)
8.99$ (55%)
10.2$ (66%)
5.4$ (82%)
2.5$ (75%)
3.14$ (55%)
3.28$ (78%)
4.0$ (60%)
34.99$ (30%)
1.0$ (80%)
0.58$ (92%)
9.41$ (69%)
9.0$ (77%)
9.9$ (67%)
1.88$ (81%)
1.31$ (81%)
0.56$ (81%)
MacGamestore

[ 1755 ]

25.89$ (14%)
15.19$ (24%)
9.89$ (75%)
64.99$ (19%)
1.19$ (76%)
17.99$ (10%)
59.99$ (29%)
10.99$ (15%)
5.99$ (70%)
12.99$ (13%)
1.19$ (80%)
1.19$ (80%)
8.99$ (10%)
12.99$ (13%)
1.39$ (91%)
13.59$ (15%)
49.99$ (17%)
27.89$ (7%)
1.99$ (80%)
27.59$ (8%)
2.99$ (85%)
32.49$ (19%)
2.29$ (85%)
13.99$ (30%)
6.99$ (72%)
36.79$ (9%)
63.99$ (15%)
6.99$ (30%)
17.99$ (18%)
73.29$ (19%)

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