So, we're putting the finishing touches on Midsummer, and without going into the gory details, a large chunk of the gameplay was vaporized from existence: the weekly slasher competitions. We still have the endgame slasher segment, and we have changed the game's story to put focus on an endgame segment rather than multiple slasher sections. We feel this is important as an announcement because our store page used to have language directly implying multiple sections throughout the game.
The silver lining here is that we feel that the focus on a singular slasher section rather than multiple improves the general gameplay and story, as well as the "unique aspect" of such a section existing in the story itself. It was either that or delay the game for something that we now feel would have hurt the gameplay rather than added to it.
Furries & Scalies: Super Scary Halloween Spooky Times Linux [480.88 M]Super Scary Halloween Spooky Times New Zealand Linux [2.05 M]F&S HAL B&W UX [73.8 M]Goofballs Content [25.9 M]
Public Linux depots
The East Arden Mall has seen better days. The 24/7 Halloween shop, Super Scary Halloween Spooky Times, has seen its heyday come and go. But the various mallrats and workers of the mall are fighting back against their Corporate Overlords!
A dark shadow looms as King MacBeth and his mall-eating corporation, MacEmpire, threatens to swallow every mom-and-pop shop in the country of Arden. You have one season to prove that your store can.... like, make the mall profitable? Make sure it doesn't get bought out THIS particular year? Manage your employees, interact with them on a personal level, and train them to be the best Halloween workers ever!
Darn the man. Save the empire. By not selling to the empire.
Features
Manage your teams skills and personal issues
Multiple anthro personas all based on Shakespeare characters
Try to make your store so profitable it will become the #1 Halloween superstore in Arden! Maybe.