





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey guys! We are pleased to present our next project called
Hey guys!
Hey guys! Let's check all the v1.0.1 patch info!
Hey guys! Let's check all the v1.0 patch info! [previewyoutube=xs4vH0hnRh8;full][/previewyoutube]
Hey guys!
Finally, the v1.0 release date! 21 May 2022.
The version will be available 20 minutes after the release of the v1.0 trailer,
Veromus Castle - Final Dungeon
Hey guys!
Let's check all the v0.9.3 patch info!
Hey guys! Let's check all the v0.9.2 patch info!
Hey guys!
Let's check all the v0.9.1 patch info!
Jungle Temple Dungeon
Hey guys!
Let's check all the Halloween patch info!
Hey guys! Let's check all the v0.9f patch info!
Hey guys! Let's check all the v0.9d patch info!
Hey guys! Let's check all the v0.9c patch info!
Venna (Engineer) aged by v0.9 working hours
Hey guys!
Let's check all the v0.9 patch info!
This version was a total rework of our entire RPG system, the only thing we were able to reuse was the collection system, everything else was recreated and improved, so that's why it took so long..
Hey guys! This post will be very important for the final version of Mists of Noyah! We tried to add an extremely large amount of content and got lost in the amount of bugs that showed up. We had 18 biomes and an absurd amount of monsters, about 170. Something compared to games that have been on the market for more than 5 years. We were wrong there, the average of biomes of games that release version 1.0 is much lower than this value. With that, everyone loses, we move away from the 1.0 version sales and you from a full version, with bosses, leveling, talents, constructions and so on. We were also wrong in trying to make Mists of Noyah forgotten for a while. We apologize for this as the current version is not what we would like to show. But you didn't let the game be forgotten, every day e-mails came asking to review, page hits continued to rise, discord continued active, wishlist continued to grow. So, we have a solution and we would like to hear from you, let's read all the comments on this post, calmly. Solution The solution is to release a more tangible version 1.0, something close! And add more content for free after 1.0.
v1.0 trailer spoiler
Hey guys!
Unfortunately we won't be able to release the patch right now. I will list some of the problems we are facing, to make it clear to everyone. Following is good news.
Hello guys. I come to inform you about our great patch. The good news is that he is ready. We already have the talents, the entire city building system, the gigantic system of corruption, leveling, new map, 100% improvement in optimization and much more. Some things were left to version 1.0, because they were meaningless in this patch. The bad news, are the bugs. We are trying to fix everyone who is leaving some extremely damaged characters. All the characters improved a lot with the new mechanics in the skills, which made everything more complex. When does the v0.9 patch come out? The patch comes out in March 2021. We do not have an exact date, as we do not know exactly when we will be able to resolve all of them, so you can leave at any time in March, when we have an exact date, we will post on the discord. (#announcements) Discord: https://discord.gg/JuzhmuU Final Release Date (1.0) is about 1-2 months after patch 0.9. Thank you for the patience.
Slimes - New Enemies
Hey, guys!
I made this post to update you on the status of the next patch and talk a bit about the content that will be added in versions 0.9 and 1.0.
Hello everyone If you want to help in the development, join our discord: https://discord.gg/zAn2MfG Share your ideas on the #ideas channel and report the problems in #bug-report. We also have chats for your native language. All messages will be read carefully, all of them. So if you have any problems, just type in your language chat and we will help you too! Thank you very much for your feedback and support!
Hello everyone,
I'm making this post to update you on what we are doing. In addition to the combat improvements (80% completed), we are testing our game on the consoles, to begin preparations for version 1.0.
About the roadmap news, here is the list of what we are preparing for future updates up to version 1.0:
News
We are working hard to fix critical bugs! Changes - Nerfed: Day spawn rate 2.5 to 1.25 - Nerfed: Night spawn rate 5.0 to 2.25 - Nerfed: Vylat "Blood Strike" Skill range 3.5 to 1.5 - Nerfed: Orc Building spawn rate Fixes - Invencible tree - Vylat "Hemorrhage" Skill FX - Some Lag issues - Save & Exit Button Next Update v0.0.3 Tomorrow (28 May) Pls, report bugs on Discord https://discord.gg/zAn2MfG
Hello everyone The game was approved by steam, it is now in our hands. On May 27, 2020, the journey begins! Our next post here on steam will be about the roadmap. We will list the main mechanics that we will develop until version 1.0. We are working all day on the game, non-stop, so we are a little absent on social media and in discord, I apologize. Everyone who emailed us, will be answered by May 25th, I apologize again, it is very difficult to answer everyone! (More than 1000 emails) Youtubers / Streamers and Curators Everyone will receive the key on launch day! Our notifications always come out first on Discord https://discord.gg/bg4J6QJ From May 25, all emails will be answered within 48 hours contact@pyxeralia.com Thank you very much for your patience!
Hello, We are here to apologyze once more, for not meeting our deadline. We had to migrate all our online multiplayer's framework to LAN. What is LAN? LAN is a local/ONLINE multiplayer system where you can host the server in your computer, so your friends can connect via IP or using Hamachi or Steam Multiplayer Friends. You need to be connected to Internet to play ONLINE, but you can play offline local, exactly how it works with Minecraft/ Terraria/ Starbound. FAQ When the game will be lauched? In about 9 days. (We are almost finishing migration, ca. 92% to send it to Steam) Did Covid-19 affect the game? No, we are working 24/7 to release it as soon as possible. When will we have the keys? (Youtubers/Streamers) At the launch date Observations We could not answer all the 521 messages yet, but all e-mails sended to contact@pyxeralia.com will be answered soon!
Dear Subscribers and Supporters, We are very sorry to announce that, unfortunately, we wont be able to release Mists of Noyah on 25th February! We truly apologize for not meeting this deadline, but some unforeseen events occurred. We had some trouble with multiplayer mode, specifically with the Chinese Server, due to governmental blockade. For this reason, Chinese Servers are offline, precluding the release. China represents ca. 35% of Wishlist and they cannot connect to servers outside of the Chinese region. Thus, without the Chinese local server, we wont be able to release it. We will solve this problem in a few days. We would be very glad to give you a precise date, but since it does not depend only on us, we can only say by now that we will probably launch the game in 25 days, around 23rd March! Well use this time for advance some updates that would be added one week before the original release! We thank very much all the supporters for subscribing to the Wishlist! We are working every day, including weekends and holidays to solve this issue! Well keep you posted at our discord (https://discord.gg/sp4RBXu)! Streamers and YouTubers that wish to enjoy the releasing, please send us a hello at the #keys channel and well talk to you! We are very grateful for your comprehension, guys! Pyxeralia.
[ 6084 ]
[ 1307 ]
[ 4064 ]