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Update #161: Rip Roar


This Update #161 is dedicated to doing things faster. Everything in your Inventory, Market, NanoFab and Cold Storage is now fasterrrrr. You can submit F10s faster because we remembers you Discord username and you can make new games faster because we remember your Attribute selections from the last time. We've added a new appearance option to tweak lip color and we've also adjusted the default Screen Move to wide screen to help players on larger, wider screens like 4K who are encounter the game feeling like it is just too small to play. And finally we've fixed another set of issues with the Scourge and the UNA Hacker recruits. These two - so much trouble!

Performance for All Item Grids


We've enhanced the scrolling and pooling solution for our big data tables in the safehouse - Cold Storage, Inventory, Market and NanoFab. One some of these screens, players were seeing 500-1000 items piling up and the load times were tanking. This new update should make those screens as snappy as they ever were, regardless of the size of the lists. Of course, the next thing needed here is a lovely Bulk Sell tool that will help you filter these huge lists and then sell things rapidly in large packages to your Contacts instead of being asked to sell them one at a time (madness I tell you!). Stay tuned for that - now that the performance is ironed out, that's next.

Lip Color


You can now set (and reset) the lip color of your characters. Go bold, go dark, go smokey and if you want use the cancel button to drop back to the default skin tone. This feels like a nice add to have some more color controls for your characters - enjoy playing with it. Some of the contacts are due an upgrade after all these new appearance options.

Remembering Choices


In the F10 form, we are now nicely remember anything you enter into the Discord field. If you are Discord, it is extremely helpful for us to be able to reach out to you with more questions about a ticket or to follow up afterwards, so we appreciate you adding your details. And of course, for typing it so many types (madness I tell you!) Now, type it on last time please and we remember forever :D
Also, to help smooth out new Knight creation, once you've created a Knight once we remember your Attribute choices and just use them again next time through.

TV Screen Mode by Default


We've upgraded to TV screen mode by default which assumes that you'd like the elements on your screen to stay about the same relative size as they would in a 1920x1080p resolution. This indicates that the elements will grown physically larger as your screen gets larger. In the PC screen mode, the elements will stay exactly the same physical size as they would on a 1080p, which means they become smaller relative to your screen size. Blah blah, whatever - we need a better name but this a better default for Steam Deck, 1080p screens and large and wide screen as well. You can always swap to back PC mode -- let us know how this change feels (if you see any difference).

More Recruit Fixes


There have never been a more troublesome set of recruits than the Treaty '31 Scourge and Hacker. Upon their release, there were a few bugs, which we fixed in a few days. But the fall out and need to keep cleaning up from those bugs has been ... annoying constant. A big thanks to everyone sending in F10s, we hope these are the last 2 fixes for characters who got stuck in one way or another.

v1.8.135 - #161: Rip Roar - 10/17/2024


- Major performance boost for all Inventory, Cold Storage, Market and NanoFab screens with lists of things - Added appearance option to adjust lip color and new option for some colors to revert back to default - Swapped default "Screen Mode" to "TV" (where the UI keeps its proportions as screen gets bigger) vs. "PC" (where the elements stay same size on larger screens, feels smaller) - New Game now remembers the Attributes you set for your last Knight so you can start more quickly - Feedback form (F10) remembers the Discord username so you don't have re-add it - Fixed bug with Scourge recruit sometimes appearing directly into roster as if already on the team - Fixed issue with delaying choice for UNA Hacker recruit could leave hacker stuck on roster


[ 2024-10-17 20:49:19 CET ] [ Original post ]



Cyber Knights: Flashpoint
Trese Brothers Games
  • Developer

  • Trese Brothers Games
  • Publisher

  • 2022
  • Release

  • RPG Singleplayer
  • Tags

  • Game News Posts 252  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (507 reviews)


  • Review Score

  • http://www.tresebrothers.com/cyberknights.html
  • Website

  • https://store.steampowered.com/app/1021210 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.


    • Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!
    • Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay
    • Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts
    • Endless of Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team
    • Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity
    • Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.




    Cyber Knights strikes a unique tone with a futuristic setting that has passed through the messy near-future to arrive at dystopian 2231. Man-made environmental disasters have ravaged our biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter. Quantum computing has radically altered the digital landscape and the very meaning of privacy and digital security.

    The game's threaded stories originate from both inside and outside your team -- weaving together threads from your hired mercenaries, criminal connections and history that just won’t die. These stories operate on three interconnected and at times overlapping levels -- personal stories (your team), contact stories (your employers) and event stories (city-wide).

    And every choice you make and mission you run will impact your character's permanent Traits, changing them in both subtle and big ways. Their stories and your choices combine to create a unique narrative for every game, every Knight and every team.


    The second game our studio created, Cyber Knights RPG, took hundreds of thousands of gamers on an gritty cyberpunk roller-coaster, trying to get rich or go down shooting. The classic Cyber Knights has always had a huge following within our community and we are xcited to come back to the world and stories we started creating there so many years ago with an all new game, Cyber Knights: Flashpoint.

    We’re weaving together the genre’s classic themes with the unique setting and history of Cyber Knights to create some of the most cutting, gripping and human stories we’ve ever told. Betrayal, sacrifice, trading away humanity for an advantage, living fast and dying young, revenge and testing the bonds of friendship and trust -- it's all here under the New Boston dome.
    MINIMAL SETUP
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
    • Memory: 1000 MB RAM
    RECOMMENDED SETUP
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
    • Memory: 1000 MB RAM
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