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Announcing our 1.0 Launch Date!

Knights, we are thrilled to now share with you a specific launch date; Cyber Knights: Flashpoint will be exiting Early Access on May 15th! [previewyoutube=5cumHBWrUGE;full][/previewyoutube] (If you have a sec, please click through to YouTube to give the video a and leave a quick comment; helps a lot more people see it!) I don't want to save this for last: thank you to each and everyone of you that has supported us during Early Access. Whether you've already bought the game or helped spread the word, we would not be able to make it to release on this one without your support. EA gets a bad rep, and sometimes deserves it, but it's the only way indies like us are able to make a game with this depth, keep the creative control that makes our games what they are, and iterate on it to make the most of your excellent suggestions and feedback. And no worries if you're one of the many folks who simply prefer to wait for a game to be more fully baked before investing your playtime; we appreciate you even just for wishlisting, or for picking it up on a good EA discount to support us as a win-win. An extra-special thanks to the now 700+ of you who have left a Steam review!!

Two Months to Go


Don't worry, the updates aren't stopping. While we do have some content earmarked for a big release update, we still have plenty more to work on for regular updates on the road to launch. And polish is a major focus as well. With your help we've long since squashed, fixed, and full-autoed any widespread major bugs, and are in the territory of edge cases, hotfixes for less-tested content, and jank-adjustment. We have a shortlist of animation, V/SFX, and small graphic improvements to push our production quality to our launch standard. One big feature left on the roadmap that we're still working on is translations / internationalization. If you're fluent in any languages beyond English (we are particularly seeking Spanish speakers) and would like to get an early look / give feedback on our first translations of the game, let us know your Discord or email in this form.

More Release Details and Post-Launch Plans to Come


We'll share more about the launch update content and the post-launch roadmap later, for now enjoy the recent end-game storyline added, mark your calendar for the launch date, and let people know it's coming! (Shareable announcement posts: Bluesky | Twitter | Reddit | Facebook | YouTube)


[ 2025-03-12 03:15:16 CET ] [ Original post ]

Cyber Knights: Flashpoint
Trese Brothers Games Developer
Trese Brothers Games Publisher
2022 Release
Game News Posts: 312
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (708 reviews)
Public Linux Depots:
  • [0 B]

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.


  • Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!
  • Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay
  • Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts
  • Endless of Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team
  • Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity
  • Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.




Cyber Knights strikes a unique tone with a futuristic setting that has passed through the messy near-future to arrive at dystopian 2231. Man-made environmental disasters have ravaged our biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter. Quantum computing has radically altered the digital landscape and the very meaning of privacy and digital security.

The game's threaded stories originate from both inside and outside your team -- weaving together threads from your hired mercenaries, criminal connections and history that just won’t die. These stories operate on three interconnected and at times overlapping levels -- personal stories (your team), contact stories (your employers) and event stories (city-wide).

And every choice you make and mission you run will impact your character's permanent Traits, changing them in both subtle and big ways. Their stories and your choices combine to create a unique narrative for every game, every Knight and every team.


The second game our studio created, Cyber Knights RPG, took hundreds of thousands of gamers on an gritty cyberpunk roller-coaster, trying to get rich or go down shooting. The classic Cyber Knights has always had a huge following within our community and we are xcited to come back to the world and stories we started creating there so many years ago with an all new game, Cyber Knights: Flashpoint.

We’re weaving together the genre’s classic themes with the unique setting and history of Cyber Knights to create some of the most cutting, gripping and human stories we’ve ever told. Betrayal, sacrifice, trading away humanity for an advantage, living fast and dying young, revenge and testing the bonds of friendship and trust -- it's all here under the New Boston dome.

MINIMAL SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM
RECOMMENDED SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM
GAMEBILLET

[ 5875 ]

12.74$ (15%)
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21.22$ (15%)
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12.72$ (15%)
GAMERSGATE

[ 1565 ]

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2.5$ (75%)
0.6$ (94%)
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1.0$ (90%)
MacGamestore

[ 1799 ]

5.89$ (41%)
44.99$ (10%)
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17.99$ (10%)
6.99$ (77%)

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