TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Cyber Knights: Flashpoint
Trese Brothers Games Developer
Trese Brothers Games Publisher
2022 Release
Game News Posts: 318
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (708 reviews)
Public Linux Depots:
  • [0 B]
Update #236: Breakout Unbroken


Knights and mercs, we've got Update #236 coming out fast tonight in order to fix a bug that was preventing players from advancing the SIbling Breakout mission (and sometimes Carnivore), as well as adding 5 new proc-gen combos for Infiltrate and Download, and fixing a huge bundle of map issues and community reported F10s to polish things up nice! If you are enjoying the game and the relentless pace of updates, please take a moment to leave a review.

Fixing Sibling Breakout and Other Stuck Missions


If you were encountering a mission that would not show the planning and deploy screen correctly (no mercs or Leverages are shown) you are caught in the bug that Update #236 is here to fix! This update will resolve the issue and get that mission running smoothly again for you.

+5 Proc-Gen Combos


With the release coming up soon and sooner, our work on new maps and objectives has slowed so we can focus on polish, bugs and final content the game needs. However, we will be adding more maps before release and will be continuing to push on linking more maps to more objective types. With Update #236, we added 5 of the older maps to the newer objective type, Infiltrate and Download, where you need to break into a target facility, reach one or more terminal and download 3 or 4 Files. This helps increase the variety over all and brings the total proc-gen combinations to 237 now. Remember when the "dream" was 80? Ha!

Keys Shown in Objective List



With Update #236, we've completed a popular QoL F10 to add any keys that your team is carrying (once picked up, anyone on the team can immediately use the digital key) to the objectives list. This helps make it crystal clear about when you have a key or don't and doesn't rely on other mission objectives to point it out.
This is especially helpful if a key is granted by a Leverage, so it is immediately clear all the time that you do or don't have a key in a level where it might be really important.

Map Bugs and F10 Fixes!



In Update #236, we fixed a number of issues with maps. One of the most popular F10s was a broken terminal in the One-Ladder Sewer map, which will now either correctly not appear or will have a real matrix host behind it when it is there. We also fixed more cases where line of sight was not working as it should, especially around cargo trucks that could possibly allow spotting through the truck sometimes. In addition, we fixed the cover shields on cargo trucks - often they were not appearing, now they do.
We also fixed some issues with the Haven Smokeout map that will prevent throwing grenades or Glitching into the central room, as it is interior walls that would block such things.
We've dived back into the main menu scene again and improved shadow rendering there to look better around the team and further improved performance, again cutting the draw calls by 50% to help that scene run smoothly.

v1.10.17 - 4/17/2025


- Added 5 new proc-gen combos for Infiltrate and Download objective - Added new key listing to the objective list ("Team has Gold Key") to always make it clear when you have key - Fixed missing terminal that could appear in One-Ladder Sewers map under some objectives - Fixed issue where some missions (Sibling Breakout) would not load in mission planning screen - Improved shadows and performance on main menu scene again - Fixed props with lack of sight line blocking and cover (more box piles, some versions of cargo truck) - Improved grenade tossing rules around center room in Haven Smokeout


[ 2025-04-17 05:25:04 CET ] [ Original post ]

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.


  • Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!
  • Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay
  • Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts
  • Endless of Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team
  • Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity
  • Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.




Cyber Knights strikes a unique tone with a futuristic setting that has passed through the messy near-future to arrive at dystopian 2231. Man-made environmental disasters have ravaged our biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter. Quantum computing has radically altered the digital landscape and the very meaning of privacy and digital security.

The game's threaded stories originate from both inside and outside your team -- weaving together threads from your hired mercenaries, criminal connections and history that just won’t die. These stories operate on three interconnected and at times overlapping levels -- personal stories (your team), contact stories (your employers) and event stories (city-wide).

And every choice you make and mission you run will impact your character's permanent Traits, changing them in both subtle and big ways. Their stories and your choices combine to create a unique narrative for every game, every Knight and every team.


The second game our studio created, Cyber Knights RPG, took hundreds of thousands of gamers on an gritty cyberpunk roller-coaster, trying to get rich or go down shooting. The classic Cyber Knights has always had a huge following within our community and we are xcited to come back to the world and stories we started creating there so many years ago with an all new game, Cyber Knights: Flashpoint.

We’re weaving together the genre’s classic themes with the unique setting and history of Cyber Knights to create some of the most cutting, gripping and human stories we’ve ever told. Betrayal, sacrifice, trading away humanity for an advantage, living fast and dying young, revenge and testing the bonds of friendship and trust -- it's all here under the New Boston dome.

MINIMAL SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM
RECOMMENDED SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM

GAMEBILLET

[ 6078 ]

7.44$ (17%)
3.33$ (78%)
25.19$ (16%)
15.11$ (24%)
6.22$ (82%)
16.79$ (16%)
4.95$ (17%)
8.39$ (16%)
13.04$ (78%)
16.79$ (16%)
25.47$ (15%)
13.14$ (12%)
4.95$ (17%)
12.44$ (17%)
17.54$ (12%)
41.96$ (16%)
4.95$ (17%)
2.34$ (91%)
25.18$ (16%)
6.61$ (17%)
52.74$ (12%)
16.39$ (18%)
16.94$ (15%)
4.19$ (16%)
8.46$ (15%)
17.54$ (12%)
21.22$ (15%)
50.39$ (16%)
18.39$ (8%)
33.14$ (17%)
GAMERSGATE

[ 2063 ]

1.69$ (89%)
3.83$ (74%)
8.49$ (58%)
7.73$ (45%)
1.11$ (91%)
3.4$ (91%)
1.28$ (79%)
4.25$ (91%)
6.8$ (66%)
0.85$ (91%)
3.83$ (87%)
1.91$ (79%)
1.28$ (91%)
12.74$ (58%)
0.51$ (91%)
1.91$ (87%)
4.59$ (74%)
2.4$ (76%)
1.7$ (79%)
2.55$ (91%)
5.95$ (70%)
0.68$ (91%)
7.92$ (74%)
2.03$ (86%)
6.0$ (60%)
8.49$ (58%)
5.0$ (80%)
3.0$ (90%)
3.3$ (78%)
3.4$ (91%)
MacGamestore

[ 4243 ]

1.10$ (93%)
0.99$ (86%)
8.99$ (10%)
1.99$ (89%)
9.99$ (80%)
2.49$ (50%)
49.99$ (17%)
1.89$ (81%)
1.09$ (95%)
1.19$ (88%)
1.49$ (94%)
1.99$ (80%)
5.99$ (80%)
3.99$ (80%)
1.29$ (90%)
38.89$ (22%)
7.48$ (75%)
1.28$ (87%)
1.49$ (85%)
17.99$ (10%)
12.59$ (50%)
14.29$ (76%)
2.99$ (80%)
2.29$ (85%)
23.49$ (22%)
1.99$ (80%)
2.38$ (60%)
2.99$ (70%)
5.09$ (66%)
2.99$ (80%)

FANATICAL BUNDLES

Time left:

356366 days, 22 hours, 34 minutes


Time left:

23 days, 5 hours, 34 minutes


Time left:

33 days, 5 hours, 34 minutes


Time left:

38 days, 5 hours, 34 minutes


Time left:

22 days, 5 hours, 34 minutes


Time left:

44 days, 5 hours, 34 minutes


Time left:

18 days, 5 hours, 34 minutes


Time left:

18 days, 5 hours, 34 minutes


Time left:

52 days, 5 hours, 34 minutes


HUMBLE BUNDLES

Time left:

3 days, 23 hours, 34 minutes


Time left:

3 days, 23 hours, 34 minutes


Time left:

10 days, 23 hours, 34 minutes


Time left:

12 days, 23 hours, 34 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE