TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Cyber Knights: Flashpoint
Trese Brothers Games Developer
Trese Brothers Games Publisher
2022 Release
Game News Posts: 342
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive (790 reviews)
Public Linux Depots:
  • [0 B]
Update #248: Tricked-Out Gunplay


Knights and mercs, we're busy accelerating our pace here as we approach the launch date. The Early Access runway is ending, and its time achieve full launch flight. Let's gooo! With Update #248, we've added over 100 new Weapon Mod Blueprints in Power Levels from 3 to 6 including a pile of new Intrinsic crafting-only Blueprints. We've also added 25 new quips for enemies to say during local alert, improved the map boundary system drastically, buffed some Hacker Traits, improved the Contact Limit Break UI to be more clear, added more hovers to the Merc Limit break screen, improved looting in a number of story missions, and fixed a monster pile of your F10s! If you are enjoying the relentless pace of improvements and updates, please take a moment to share the game in any way you can! Leaving a review step #1 and I bet you can do it in under 30 seconds steamhappy - it is a race, go!

Added over 100 new Mod Blueprints



With this update, we've released a huge number of new Weapon Mods into the looting tables. This includes over 50 Weapon Mods that are in the previously unachievable 5-6 Power Level range as well as over 20 Weapon Mods that are in the Rare, Exotic and Legendary sets that help pad out and give more options for Power Level 3-4. In addition, we've released a new series of Intrinsic Weapon Mod Blueprints for your NanoFab. These new Weapon Mod Blueprints come in like "Single Shot Damage 2" and open up exciting new combinations and power highs for your crafted weapons. We've been told if there is Series 2" there must be a "Series 3" somewhere, but we're not saying anything else about it. These new mods are currently all available as lootable Blueprints. In addition, we've made improvements to the loot tables for a number of story missions that were not rolling up the best well-balanced loot like Sibling Job and Slagga Smash.

Camera Boundary Rebuild



We've rebuilt the camera boundary in levels to make it much nicer. The new system is a bit more meta (because you can see the bounds) but also just feels much nicer. First, we've removed the "quite rude" shove that it used to give you when you got too close to the bounds. Second, we've moved all the bounds back about 10m in most levels (lots of levels to check, so we're still working on making sure they're all just right!) and finally made the bounds itself visible when you get close enough, so you know why your camera may be stuck. Polish until it flies!

Local Alert Rules + Quips



With Update #248, we're following up on all the excitement and love we've received for the new Local Alert system. It seems you all are especially enjoying the new in-world quips. So we will work on keeping them coming! We've added 25 more quips with Update #248, to continue to build out the sense of the world, the heist and the enemy response to a Cyber Knight's team.

Limit Break Improvements



With this update, we've focused on a number of clarity and UI issues with the Limit Break system that were making it confusing or less than optimal to use.
  • We've adjusted the text for Contacts who have negative Trust in Limit Breaks to make it clear that - due to the fact that they don't like you - you can't steer their Limit Breaks with Favors.
  • We've fixed an old bug with Cyber Knight Attribute offers that were not taking the points that you assigned at character creation into account in the display.
  • We've added hovers to all of the Attribute offers in merc LImit Break, so you can see the bonuses of Attributes right there.
  • Hid the Face's Care and Feeding Talent in Limit Breaks if you have no charges ready.
  • Buffed Hacker's Limit Break Trait Data-Fusion up to +25 Matrix AP.
  • Since we're talking about Hacker Traits, let's just mention that we buffed Hardstop to add more bonus Dmg and SCU Turns.

F10 Crushing


We've fixed a whole lot of exciting F10s with this release as well. Big stuff (how sometimes Legwork selection got locked on controller) and little stuff (what item is selected next in the grid after you sell an item). We also fixed a highly reported F10 about weapon numbers - how many can hear and how many can attack - become incorrected based on the order of operations you might taken in the UI. And as always, we are working hard on map improvements - this update we focused on some new adjustments to the Exfiltrate VIP job type to make sure the extraction points are always in a good spot for optimal challenge and fun.

v1.10.57 - Update #248- 5/16/2025


- Added 53 new Weapon Mod Blueprints (Power Level 5-6, Rare, Exotic or Legendary) Blueprints that can be looted or mission rewards - Added 23 new Weapon Mod Blueprints (Power Level 3-4 Rare, Exotic, Legendary) Blueprints that can be looted or mission rewards - Added 30 new "series 2" intrinsic Weapon Mod Blueprints that can be looted or mission rewards - Added 25 new quips for humans and drones in different states and events - Fixed issues with Local Alert system were enemy agents who are Stunned or Brain Wormed were still participating - Improved map boundaries - visible when the camera gets near, no more "push back" - Contacts with negative Trust are clearly marked in Limit Break, explaining why you can't use Favors with them - Buffed Hacker Limit Break option Data-Fusion up to +25 Matrix AP - Improved Hacker Trait Hardstop with more Dmg and SCU Turns - Fixed issue in Limit Breaks for Cyber Knight where Attribute total "buffed by Limit Breaks" included New Game allocations - Added hovers for Limit Break offers to raise Attributes showing their bonuses - Hid Face's Care and Feeding Talent during Limit Breaks if it has no charges - Fixed a number of Exfiltrate VIP mission extraction points to be better placed versus VIP - Improve loot table rolls for missions like Slagga Smash, Sibling Job, Carnivore and others - Fixed issue where weapon numbers in bottom left (how many can I attack, how many will hear) could become incorrect while plotting moves - Fixed issue where Legwork selection could become locked in some cases - Fixed issue where selling item 3 in a list of (1, 2, 3, 4, 5) would select 2 instead of 4 after sale - Fixed issue where characters could get oddly large in New Game - Improved enemy move plotting when attempting to attack up/down elevation


[ 2025-05-16 19:50:10 CET ] [ Original post ]

Explore the dystopian cyberpunk future of 2231 as you command a company of shadow mercenaries working for the highest bidder. Cyber Knights wraps a world full of consequential story choices and significant character development around a rich core of classic and new mechanics. The game combines tactical elements like stealth, hacking and tense combat with strategic features like base building, contact management and in-depth squad customization. Cyber Knights invites you to jack in and explore a unique cyberpunk world and the immersive, human stories of your merc team in the dark future of 2231.


  • Turn-based Tactics: Deep and tactical gameplay using a turn-based, gridless third-person combat simulator. Cover! Overwatch! Recoil!
  • Dynamic Cyberpunk Story: Unique interwoven narrative with depth, meaningful player choices and hundreds of hours of gameplay
  • Sophisticated Missions: Combine stealth, hacking and combat across multi-stage missions. Gain pre-mission advantages from Contacts
  • Endless of Builds: Experiment with endless combos of Jobs, cyberware, weapons and gadgets to build the perfect team
  • Evolving Characters: Your team evolves as the story, your choices and battle leave lasting wounds, add Traits and threaten to strip their humanity
  • Safehouse Base Building: Construct a custom safehouse and upgrade rooms such as weapon shop, hund kennel and medical bay.




Cyber Knights strikes a unique tone with a futuristic setting that has passed through the messy near-future to arrive at dystopian 2231. Man-made environmental disasters have ravaged our biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter. Quantum computing has radically altered the digital landscape and the very meaning of privacy and digital security.

The game's threaded stories originate from both inside and outside your team -- weaving together threads from your hired mercenaries, criminal connections and history that just won’t die. These stories operate on three interconnected and at times overlapping levels -- personal stories (your team), contact stories (your employers) and event stories (city-wide).

And every choice you make and mission you run will impact your character's permanent Traits, changing them in both subtle and big ways. Their stories and your choices combine to create a unique narrative for every game, every Knight and every team.


The second game our studio created, Cyber Knights RPG, took hundreds of thousands of gamers on an gritty cyberpunk roller-coaster, trying to get rich or go down shooting. The classic Cyber Knights has always had a huge following within our community and we are xcited to come back to the world and stories we started creating there so many years ago with an all new game, Cyber Knights: Flashpoint.

We’re weaving together the genre’s classic themes with the unique setting and history of Cyber Knights to create some of the most cutting, gripping and human stories we’ve ever told. Betrayal, sacrifice, trading away humanity for an advantage, living fast and dying young, revenge and testing the bonds of friendship and trust -- it's all here under the New Boston dome.

MINIMAL SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM
RECOMMENDED SETUP
  • OS: Ubuntu 14+
  • Processor: 1.2 Ghz (32 or 64-bit)Memory: 1000 MB RAM
  • Memory: 1000 MB RAM

GAMEBILLET

[ 6277 ]

16.57$ (17%)
8.39$ (16%)
13.02$ (13%)
17.75$ (11%)
8.27$ (17%)
13.30$ (11%)
16.57$ (17%)
33.17$ (17%)
17.59$ (12%)
41.47$ (17%)
25.47$ (15%)
9.98$ (67%)
16.57$ (17%)
17.75$ (11%)
6.61$ (17%)
4.95$ (17%)
15.97$ (20%)
16.57$ (17%)
49.77$ (17%)
16.57$ (17%)
13.30$ (11%)
16.59$ (17%)
4.87$ (19%)
8.27$ (17%)
8.39$ (16%)
8.47$ (15%)
0.90$ (90%)
16.57$ (17%)
16.57$ (17%)
3.26$ (78%)
GAMERSGATE

[ 2274 ]

2.5$ (50%)
14.0$ (60%)
0.85$ (91%)
0.43$ (91%)
4.67$ (53%)
0.68$ (91%)
0.43$ (91%)
0.75$ (81%)
3.06$ (83%)
3.4$ (91%)
6.0$ (80%)
3.0$ (50%)
0.85$ (91%)
4.67$ (53%)
2.13$ (79%)
4.25$ (91%)
2.0$ (90%)
2.55$ (91%)
10.0$ (75%)
1.28$ (87%)
0.51$ (91%)
10.19$ (49%)
4.25$ (83%)
1.28$ (91%)
1.7$ (91%)
7.44$ (70%)
3.0$ (85%)
4.88$ (62%)
10.0$ (75%)
9.0$ (70%)
MacGamestore

[ 1932 ]

27.49$ (8%)
0.99$ (75%)
1.19$ (94%)
1.42$ (93%)
2.49$ (75%)
1.09$ (82%)
1.49$ (85%)
13.96$ (30%)
15.89$ (21%)
4.99$ (83%)
1.19$ (76%)
37.89$ (5%)
1.19$ (76%)
1.99$ (85%)
1.24$ (75%)
1.09$ (95%)
3.99$ (69%)
1.99$ (89%)
2.49$ (75%)
1.99$ (80%)
2.49$ (83%)
2.48$ (75%)
1.19$ (88%)
1.99$ (60%)
2.98$ (85%)
8.99$ (10%)
29.99$ (40%)
1.19$ (80%)
8.99$ (70%)
2.98$ (80%)

FANATICAL BUNDLES

Time left:

356318 days, 5 hours, 42 minutes


Time left:

3 days, 12 hours, 42 minutes


Time left:

18 days, 12 hours, 42 minutes


Time left:

19 days, 12 hours, 42 minutes


Time left:

18 days, 12 hours, 42 minutes


Time left:

19 days, 12 hours, 42 minutes


Time left:

3 days, 12 hours, 42 minutes


Time left:

25 days, 12 hours, 42 minutes


Time left:

16 days, 12 hours, 42 minutes


Time left:

18 days, 12 hours, 42 minutes


Time left:

11 days, 12 hours, 42 minutes


Time left:

17 days, 12 hours, 42 minutes


Time left:

356318 days, 5 hours, 42 minutes


Time left:

25 days, 12 hours, 42 minutes


Time left:

31 days, 12 hours, 42 minutes


Time left:

53 days, 12 hours, 42 minutes


HUMBLE BUNDLES

Time left:

11 days, 6 hours, 42 minutes


Time left:

13 days, 6 hours, 42 minutes


Time left:

23 days, 6 hours, 42 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE