
Knights and mercs, another update is touching down on the streets of the New Boston Zone. With Update #251, contacts who dislike you have gained more teeth to try to hurt you during their Influence Limit Breaks, we've added double-click or double-press for controllers to confirm move, fixed an issue where Dr. Ashe was not appearing at the start of every game, improved the balance of the Eleventh Hour storyline, smoothed out gameplay timing to avoid delays during use or buffing by map area of effects like Sniper' JTAC and fixed a pile of bugs around Limit Breaks and your Face's Care and Feeding Talent.
If you are enjoying the pace of improvements and our focus on responding to community suggested improvements, we hope you'll help us share the game by leaving a review!
Thanks to @jotwebe Discord for providing the screenshot for the update tonight through the community Photomode event.
Enemy Contacts Strike Back

As we continue to expand the sharpen the claws of the underworld simulation, we're excited to bring online more Limit Break options for Contacts. Update #251 releases 2 new options for Contacts who are your enemies - those with negative Trust, Enemy or Burnt status. These new options allow a Contac to either leak intel and lies into the underworld to raise your team Heat by +25 as they try to make your heist-life harder, or they might instead try to harm your network by going after a vulnerable allied Contact, spiking their Exposure by up to +80%.
These new results are sure to help you hate your enemies much more actively. Which is good, because more options to hurt them in return are coming too!
Double-Click or Double-Press to Move

With Update #251, we've added the option to enable double-click to move with a mouse or double-press to move with a controller. For mouse players, this allows you to play the game more actively with only a mouse, possibly speeding up movement. For controller players, this allows you to plan movement with (Y) and execute your movement with double-pressing (Y).
For starters, we've left the option off by default but we're interested to see everyone's preference after seeing it in action. You can turn on double-click or double-press to move under Options > Controls > Mouse and Controller Options section.
Paging Dr. Ashe ...

We had an issue with that last release where your friendly starting doctor, Dr. Ashe was in hiding. We pushed a hotfix for it earlier today, but it is now resolved fully in this update. If you had a game without a starting Doctor, just reload the save and Dr. Ashe will appear.
This was also exposing an unfortunate issue where if you tried to pay for Treatment for a merc but there were no providers available, it could result in a lock-up in the Roster. We've fixed this too while we were figuring out the Dr. Ashe issue.
Map Area of Effect Delays
Some very old code caused a nearly 2 second delay after using some Talents like Sniper's JTAC. We've resolved this delay and cut it down to nothing - play faster, heist more my friends!
Limit Break and SImStream Issues
With Update #251, we've fixed up a number of popular F10 and confusion points around Limit Breaks.
- The Face's Care and Feeding Talent was not actually rerolling negative Limit Break options and just offering you the same thing.
- Sometimes the SimStream Detox couldn't reduce your Stress, because your Stress had (invisibly) moved up past 100% to like 120%. Then putting that merc into the Detox still didn't make a visual difference.
- Mercs could be put into the Detox even after they had started a Limit Break which could cause issues with their status. This has been resolved and if your merc is pending a Hype or Stress Limit Break, they cannot be shoved into a detox. This is a rare case, but always led to issues.
v1.10.67 - 5/23/2025
- Enemy Contacts with Influence Limit Breaks have new options - bringing the Heat on you or causing Exposure to your friendly Contacts
- Double click to confirm and move on the map with option to disable under Options > Controls > Mouse Options
- Fixed issue with Dr. Ashe not always appearing at the start of a new game (sorry!) - she will immediately appear on game reload
- Improved enemy setup in Eleventh Hour map, reduced 2-3 starting patrollers per map instance, added +1-2 Turns for Assassin's walk
- Enabled 2/4 cosmetic options for face plates from last release which we failed to turn on
- Tweaked rules for fighting over elevation, giving less disadvantage to attacker on low ground
- Fixed bug allowing you to commit a merc to a SimStream Detox session when they had a Limit Break pending
- Fixed bug where SimStream Detox chamber might fail to remove Stress
- Fixed bug that could lock up Roster or other screen if there were no available Doctors for Treatment
- Fixed bug where hidden or extracted characters could be buffed / damaged by moving map areas or Leverages
- Fixed odd delay after character used or triggered map AOE like JTAC, Poison Cloud or other
- Fixed bug where Face's Care and Feeding did not successfully reroll Stress Limit Breaks
- Improved UI for cyber surgery screen to avoid hover for implants you have installed going out of screen
- Improved UI for Mission List to be large enough to show 3 rows of tags without overlap
[ 2025-05-24 05:08:19 CET ] [ Original post ]