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Welcome Knights and mercs! Come right this way, down to mission planning at the command HQ. Please, ignore the mess. It has been an eventful 18 months with Early Access here with Update #255 going live yesterday. But now, the safehouse is going full operational with our full launch. We've got an exciting update with new content to expand further the game and the different options for your full playthrough.
New players - welcome to Cyber Knights: Flashpoint! We and the community are here to help answer questions, give advice and generally help you land on your feet in New Boston.
We recommend starting with the Syndicate Debts storyline as you get your Cyber Knight's quantum rider spliced in and embark on your first heist.
Now, let's take a look at what's new with Launch Update #1!
New Origin Story: Forgotten Promises

Origins stories are the story of how you got your unique Cyber Knight computer - your "quantum rider" - where it came from, how you afford it, what you had to promise to get such a powerful upgrade. Getting a quantum rider spliced into your spine vaults your street-level team of mercs into the big times overnight and changes everything.
We're excited to release "Forgotten Promises," a second origin story to match Syndicate Debts. In this storyline, you - the leader of a street-level merc band- has been kidnapped. Things get dicey when the team mounts a desperate rescue attempt. What happens next will be one of the heist-books.
New Game Character Options

As part of launch Update #1, we've rounded out the options you have as you assemble your crew of mercs at the beginning of the game. With the addition of a new Hacker and 2 new Face backstories, you now have options in every slot and all the possible team combinations just reached a number I no longer think I will be able to calculate. It is big :D
- Meet Remi, a street prodigy who got recruited early by corps but eventually ghosted them when she learned what she was really working to cover up. They don't take well to that.
- Meet Midnight, an ex-milsec negotiator who ended up in the Syndicate's pocket. When paying back bad debts meant corruption, Midnight was caught in the act and discharged.
- Meet Haze, an ex-corporate hacker who had her MatrixLink burnt out and her citizen card shredded. She's been living on the street by wit alone.
Added New Map: Militarized Waystation

We've added a new map to the game with launch Update #1. This one is used in very unique way in the story missions for Forgotten Promises but then it later becomes available for proc-gen missions for the longer tail of content. The new map has some really cool and unique pathing and a centralized bunker that makes for some awesome heisting scenarios. Militarized Waystation can mix with awesome objectives like Scav, Hardened Target, Exfiltrate VIP, Escort VIP, Q-Gap Spike and more, adding a total of +8 new proc-gen combos to the game.
Raised Level Cap to 42
The level cap has floated another 6 levels up to big level 42. This adds an additional Talent max - which is key for multi-class characters up this rare air - as well as a very solid +9 Level Points, as there are multiple levels where you gain +2 at a time. We're excited to see what the newest high level teams look like after this riser!
Fixed Bugs
We're just coming out of Early Access, so there are things to fix. We're hard working team dedicated to improvement, so you'll see a lot of big and small things getting fixed constantly. We resolved an issue with Hackers with nearly burnt out decks trying to go on missions and jamming the UI.
Also, we raised the maximum Heat you can gain in a single mission to 15 from 14, it's a nicer number and it just maths better.
v2.0.01 - Update #1: LAUNCH UPDATE - 6/2/2025
- New Origin Story: Forgotten Memories - when the leader of a street-level merc gang goes missing, things get dicey
- Added 3 new character options to your new game squad selection - Remi the new Hacker, Midnight and Haze the new Faces
- Added 1 new map with +8 new proc-gen combos
- Raised max character level cap from 36 to 42 (+1 Talent Limit, +9 Level Points)
- Raised maximum Heat you can generate on a single mission from 14 to 15
- Fixed bug where hacker with a nearly burnt-out deck could lock up mission deploy
[ 2025-06-02 13:40:51 CET ] [ Original post ]