Finally some actual new content for the Early Access version!
I've been blasting at it, getting as much done as possible before the release.
The biggest challenge to date has been the new Blaster Drone. It's mean, it's lean and it's... dumb. For now at least.
The first version will drive around randomly and shoot straight up, or aim at you if configured. After release, I'll expand on it, adding more intelligent AI.
Here's a little preview:
It wasn't the easiest thing to create, but hey, gamedev is hard:
Also, locked gates are done! It's a pretty basic concept, but allows for some cool level concepts!
We've got 3 flavours:
A couple of things are still in the pipeline, namely multiple ground types, a configurable background color and the Steam Workshop integration of course!
Want to help me improve the game? Join the Discord!
Rocket Shipment is a fresh take on the old space classics like Lunar Lander, Crazy Gravity, Solar Jetman and Gravity Force to name a few. Fly, grapple, puzzle and refuel all while exploring caverns and fighting gravity in this physics based delivery game. If the main levels are not tough enough for you, make your own with the in-game level designer.
Haul crates around
Build your own levels
MINIMAL SETUP
OS: Ubuntu 12.04 LTS. fully updated
Processor: 2 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 1280x720 minimum resolution. OpenGL 2.1 or newer Support