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[We realized we could be making more use of the Announcements page to let everyone know things have been going, and will try to do it whenever we reach a milestone from now on. Here's a post about the progress made during the last year!] Happy new year, explorers! We are still steady with the development of Raider Kid and the Ruby Chest, having worked on it every Saturday last year despite being a busy period of our lives. 2022 had struggles and losses, but also overcoming and reunions. I myself moved and changed jobs twice - one being to another continent - while Lumi and Fabio moved from Europe back to Brazil. Despite this, we kept a consistent routine of working on the game every Saturday. We didn't meet the goal of releasing the game in 2022, but we just finished the Beta which we want to start testing later this month (read this post until the end to see how you can become a tester). We'll use the feedback to make final fixes and adjustments. After that, we'll implement achievements and credits, and the game will finally be ready to be released Without further ado, what we made last year:
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