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🌈 $5 Tier: [Benedikt][David Martínez Martí]
This update introduces 2 new levers that can be operated from the capital ship bridge. The first one enables or disables the new "Lockdown Mode", which disables all doors (except your spawn room door) which can help you deal with unwanted intruders but limits the mobility of your teammates as well. The second lever suppresses the intruder alert, in case you want to disable it. Since it had no functionality right now, I removed the captains' seat in the middle of the bridge to give players a bit more room to stand there and interact with the new levers, but it will be readded soon with an actual gameplay use. There will be a lot more of these levers and buttons, that can be interacted with directly instead of through an UI if the feedback from the community is positive. One thing the game is currently lacking is the feeling of danger while being inside the capital ship, there are just a few rumbles and fires and not a lot of sound effects. This is something I want to work on in the future, for this update I already added a lot more interior fires, that spread the more damage their corresponding part of the ship has suffered. These fires currently deal damage, but can't be put out which is something that will be added in the future. I also optimized these fire a bit more and added a sound effect to them. There are also still some players being killed by the elevator, this update introduces more fixes which hopefully resolves the issue. I also improved some floor collisions to make the movement on the smoother, fixed an issue that caused dedicated servers to shut down after not being restarted for a few days, and you no longer have to press the key to change target modes twice if you want to switch from the "Barrage" mode inside a turret. There also was an issue that prevented Linux users from starting the game through Steam, it has now been resolved, sorry for the inconvenience! -ADDED: "lockdown doors" lever on the bridge, locks down all doors except the spawn room door -ADDED: "disable intruder alert" lever on the bridge -ADDED: more interior fires when the ship gets damaged -ADDED: fire sound to the interior fires -REMOVED: removed captains chair for now (had no functionality, will be added back on a later date with an actual function) -IMPROVED: made some floor collisions smoother -FIXED: fixed some cases where the elevator would kill you -FIXED: having to press the target mode change key twice after firing in barrage mode
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