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This update once again tries to improve the immersion inside the capital ship by adding new fuse boxes that get broken if their sector gets too damaged, and fires are now dealing continuous damage to the sector they are in until they get extinguished. A brand new fire extinguisher will be introduced in this update, they spawn on designated positions inside your capital ship.
You might also want to try to repair the new fuse boxes when they break due to too much damage in their sector since every broken fuse box will bring your available energy down by 2% until repaired. There are 2 fuse boxes in each sector of the ship, so there are 10 in total.
There are also new sounds for interior fires, fixes for Linux dedicated servers, the respawn timer in the "Energy Controls" screen now gets updated correctly if you increase the Life Support Energy and the AI will now try to dodge the super laser instead of just dying to it.
Full changelog:
- ADDED: AI Tactical Droid now will dodge enemy super lasers if possible
- ADDED: circuit panels all around the ship, if their ship sector gets too damaged, the break and need repairs, your ship loses 2 energy for each broken circuit board
- ADDED: fire extinguisher (can extinguish small fires inside your ship)
- ADDED: small interior fires now deal damage to the sector of the ship they are in (only 0.1-0.2% of max HP per minute right now, but they stack!)
- CHANGED: interior damage fire sound effect
- FIXED: "Energy Controls" UI now displays the correct respawn timer (scales with Life Support Energy)
- FIXED: fixed a few minor fire bugs
- FIXED: updated Linux steam libraries so everyone can now host dedicated Linux servers
[ 2020-03-13 17:21:17 CET ] [ Original post ]
🕹️ Partial Controller Support
- "Deep Space Battle Simulator Linux"-Depot [1.95 G]
Before each round, you can customize your cruisers turrets, fill your hangars with lots of different smaller fighters and choose between numerous upgrades to give you the edge in battle. Once the round starts, move your capital ship freely in all three dimensions, shoot the turrets manually or use the ships integrated targeting systems to just focus which points of the enemy ship to focus. Control the energy distribution of your ship, raise the shields of each section of the ship individually, or direct energy to the engines, life support or weapon systems. You can also explore the giant interior of your capital ship while running to a hangar to join the battle with a smaller fighter and board the enemy ship and sabotage their generators, shields or engine.
Current Features:
● two different teams (red vs blue) each controlling a huge capital ship trying do destroy the opposite team
● navigate your ship, manage its energy distribution and make use of a variety of different weapons options
● enter one of the smaller fighters located in your ships hangars and tip the scales in your favor
● board the enemy ship , sabotage important parts of it and fight its crew
● lots of different turret and fighter classes to customize your ship
● a huge amount of selectable upgrades like droids or gun lockers
● different personal weapons in case you want to board the enemy ship or defend your own ship
● full options menu with graphics setting and keybinding menus
● either play on dedicated servers or host your own private sessions ingame
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-Core
- Graphics: GeForce 500 SeriesNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: 2 GHz Dual-Core
- Graphics: GeForce 600 SeriesNetwork: Broadband Internet connection
- Storage: 2 GB available space
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