There are a few changes to the lockdown mode in this update, there are now notifications if the ship you are currently on is in lockdown mode to make it easier to understand for players. You can now also shoot doors to unlock them, but this takes around one minute per door, and two minutes for a keycard-locked door. The scoreboard now can display more players at once, and also shows the steam avatars of the players. This update also brings fixes for shotgun shots having no sounds for other players, dedicated servers not working with passwords, and players not being kicked out of the bridge seats after disconnecting, blocking them for other players. This update also should reduce the lag spikes when the two capital ships collide. You can now also change the upgrade budget when hosting a server, and the costs for the "Overloaded Shield Generator", "Laser Crystals", "Optimized Reactor Core", "Heal Drone", "Sweepo Droid" and "Bridge Turrets" upgrades were reduced. Full changelog: - ADDED: can shoot doors to eventually open them, takes very long (~1min with the rifle for normal doors, 2mins for keylock doors) - ADDED: lockdown notifications - ADDED: scoreboard now shows players steam avatars - CHANGED: reduced costs for "Overloaded Shield Generator", "Laser Crystals", "Optimized Reactor Core", "Heal Drone", "Sweepo Droid" and "Bridge Turrets" upgrades - IMPROVED: scoreboard can now display more players at once - FIXED: giant lag spikes when the two capital ships collide - FIXED: shotgun having no sounds for other players - FIXED: dedicated server passwords not working - FIXED: bug with players remaining in their seats after disconnecting preventing others from using them
[ 2020-03-15 20:12:15 CET ] [ Original post ]
🕹️ Partial Controller Support
- "Deep Space Battle Simulator Linux"-Depot [1.95 G]
Before each round, you can customize your cruisers turrets, fill your hangars with lots of different smaller fighters and choose between numerous upgrades to give you the edge in battle. Once the round starts, move your capital ship freely in all three dimensions, shoot the turrets manually or use the ships integrated targeting systems to just focus which points of the enemy ship to focus. Control the energy distribution of your ship, raise the shields of each section of the ship individually, or direct energy to the engines, life support or weapon systems. You can also explore the giant interior of your capital ship while running to a hangar to join the battle with a smaller fighter and board the enemy ship and sabotage their generators, shields or engine.
Current Features:
● two different teams (red vs blue) each controlling a huge capital ship trying do destroy the opposite team
● navigate your ship, manage its energy distribution and make use of a variety of different weapons options
● enter one of the smaller fighters located in your ships hangars and tip the scales in your favor
● board the enemy ship , sabotage important parts of it and fight its crew
● lots of different turret and fighter classes to customize your ship
● a huge amount of selectable upgrades like droids or gun lockers
● different personal weapons in case you want to board the enemy ship or defend your own ship
● full options menu with graphics setting and keybinding menus
● either play on dedicated servers or host your own private sessions ingame
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-Core
- Graphics: GeForce 500 SeriesNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: 2 GHz Dual-Core
- Graphics: GeForce 600 SeriesNetwork: Broadband Internet connection
- Storage: 2 GB available space
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