This update introduces hitmakers for the personal defense weapons and the small fighter lasers, making it clearer to understand when you hit something. There are also lots of improvements for co-op play, there are now two more difficulty options, both harder than the current ones called "extreme" and "impossible" for the players who are looking for a bigger challenge. The Tactical Droid AI will now also install and use the super laser if the difficulty is set to "Hard" or more difficult, the amount of AI interceptors spawned by the Tactical Droid now scales with the difficulty level, resulting in fewer interceptors at lower levels, and more on higher levels. I fixed some bugs for the Tactical Droid too and increased the size of the torpedos and B2 pods to make them easier to hit. Full changelog: - ADDED: hitmarkers for players and small fighters - ADDED: "extreme" and "impossible" coop difficulty options - ADDED: amount of spawned AI Interceptors by the Tactical Droid now scales with the coop difficulty - ADDED: Tactical Droid will now install and use the super laser if difficulty is at least "hard" - CHANGED: increased torpedo and B2 pod size to make them easier to hit - FIXED: some Tactical Droid bugs
[ 2020-03-17 16:10:23 CET ] [ Original post ]
🕹️ Partial Controller Support
- "Deep Space Battle Simulator Linux"-Depot [1.95 G]
Before each round, you can customize your cruisers turrets, fill your hangars with lots of different smaller fighters and choose between numerous upgrades to give you the edge in battle. Once the round starts, move your capital ship freely in all three dimensions, shoot the turrets manually or use the ships integrated targeting systems to just focus which points of the enemy ship to focus. Control the energy distribution of your ship, raise the shields of each section of the ship individually, or direct energy to the engines, life support or weapon systems. You can also explore the giant interior of your capital ship while running to a hangar to join the battle with a smaller fighter and board the enemy ship and sabotage their generators, shields or engine.
Current Features:
● two different teams (red vs blue) each controlling a huge capital ship trying do destroy the opposite team
● navigate your ship, manage its energy distribution and make use of a variety of different weapons options
● enter one of the smaller fighters located in your ships hangars and tip the scales in your favor
● board the enemy ship , sabotage important parts of it and fight its crew
● lots of different turret and fighter classes to customize your ship
● a huge amount of selectable upgrades like droids or gun lockers
● different personal weapons in case you want to board the enemy ship or defend your own ship
● full options menu with graphics setting and keybinding menus
● either play on dedicated servers or host your own private sessions ingame
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-Core
- Graphics: GeForce 500 SeriesNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: 2 GHz Dual-Core
- Graphics: GeForce 600 SeriesNetwork: Broadband Internet connection
- Storage: 2 GB available space
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