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The biggest new feature in this update is a much-requested class system. You can choose between Crew Member, Engineer, Ranger, Pilot, and Officer in the main menu. Each class has unique advantages, boosted stats or abilities, the most unique one is the Officer class. Each team now has a Captain, the Captain gets chosen from one of the Officers. The Captain can kick players out of their bridge stations and is the only one who can un-purchase upgrades in the upgrade selection menu, to prevent chaos in the selection phase with players selling the upgrades other players chose to add their own. Currently, you can only select a new class from the main menu, to prevent players from switching classes mid-round to get an advantage, expect a better system for in-game class-changing soon. Repairs now take 4 seconds instead of being instant, the Crew and Engineer class can repair much faster, taking 3 or only 1 second respectively. There are also some improvements to the server browser, server hosting, the new in-game map and lots of improvements for the AI. Full changelog: -ADDED: class system with 5 different classes, each with unique perks and abilities -ADDED: random Officer becomes Captain at the start of each round, or if he joined and there is no Captain yet -ADDED: panel, engine, and generator repairs now take 4 seconds instead of being instant -ADDED: floor above the engine room to the map -ADDED: true offline mode to the game host options (no one can join you, not listed in the server browser, works even if Steam is down) -ADDED: server browser now displays if the server is a PvP or PvE/coop server, and displays the AI difficulty -IMPROVED: interact UI now shows an icon of the key you need to press -IMPROVED: lots of map improvements -FIXED: B2/Barsk spawning in the ceiling if spawning lots of them at once -FIXED: some bridge stations bugs -FIXED: some AI pathfinding issues -FIXED: sweepo droids not showing on the map
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