TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Update #17: Gun system rework, classes changes, Captain improvements and more!

One of the biggest issues with the way the games gun system before was that it only supported the player having one equipment piece at once before, so the player had to drop his weapon if he wanted to pick up a fire extinguisher for example. This resulted in a player being left defenseless if he equipped the fire extinguisher, and lots of default pistols just lying around. The better weapons in the gun lockers were quickly swapped by the players, leaving the gun lockers only with the less useful standard pistols. This update allows players to equip tools without having to drop their weapons, and adds class-specific starting weapons, so you only need to swap your weapon with one from the gun lockers if you want to swap from a close-quarter shotgun to a more versatile rifle for example. There is also a new weapon, the revolver, and brand new animations for all weapons, as well as lots of changes to existing weapons you can find below in the full changelog.

Another common complaint was that some players kept swapping upgrades and turrets their teammates chose for their own preferred choice, much to the displeasure of their teammates. The system where everyone could choose everything was something that works amazingly well if all team members communicate, and allows everyone to take part in the ship customization progress, but it can be ruined by a single less communicative player. I attempted to fix it by giving the Captain of a team the ability to basically have the last work in choosing upgrades, but that did not go far enough with players still being able to sabotage their team with their turret and fighter picks. Now, Captains can choose to prevent any changes from their team, if he feels there is not enough communication. This is disabled by default and can be enabled or disabled again by the Captain of each team.
There also is a new system that kicks players that are AFK for too long, and lots of improvement for keycards, controllers, the server browser and smaller fighters as well as the usual bugfixes. Full changelog: -ADDED: reworked weapon system so you can pick up tools like the fire extinguisher without having to swap it for your weapon -ADDED: ability to drop tools like the fire extinguisher (default key: "G") -ADDED: Revolver weapon: 60 damage, 75 RPM, 75 DPS -ADDED: animations to all weapons -ADDED: ability to change your class ingame, will take effect once the next round starts -ADDED: AFK kick system (current AFK timer is 10 minutes) -ADDED: toggle for the Captain to allow/prevent team from making changes to turrets, fighters, and upgrades -ADDED: dropped keycards from dead players now also can respawn in the crew quarters/cantina so other players can find them again if they dropped at not accessible spots -ADDED: default weapons for all classes (Crew: pistol, Engineer: shotgun, Ranger: rifle, Pilot: SMG, Officer: revolver) -ADDED: basic controller support and controller keybind options -REMOVED: players not being able to sell upgrades when not captain -BUFFED: Officer now has +20% firerate for manually controlled turrets -BUFFED: shotgun damage from 5x15 to 5x20 -BUFFED: increased pistol firerate from 75 RPM to 100 RPM and damage from 35 to 40 (43 DPS to 67 DPS) -BUFFED: Crew class now has +50% firerate for manually controlled turrets (was 20% before) -NERFED: removed "+20% firerate with pistol" bonus for the Crew class -CHANGED: added revolver to the gun locker (now holds 5 instead of 4 weapons) -IMPROVED: keycards dropped by dead players now do not all spawn at the same spot, so it's easier to pick them up -FIXED: "Repair Droid" option removed from dead Barsk Security Guards -FIXED: fix for "engine/generator destroyed" alert appearing when enemy engine/generator is broken -FIXED: mouse being inverted by default -FIXED: capital ship HP bars at the top of players HUD sometimes having the wrong color -FIXED: killfeed showing that B1 droid killed somebody when B2 droid killed someone -FIXED: smaller fighters sometimes spawning inside the capital ship after leaving the hangar -FIXED: server browser not showing "PvP" tag for PvP servers


[ 2020-03-28 20:57:37 CET ] [ Original post ]

Deep Space Battle Simulator
yeswecamp Developer
yeswecamp Publisher
2020-03-06 Release
Game News Posts: 51
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (337 reviews)
Public Linux Depots:
  • "Deep Space Battle Simulator Linux"-Depot [1.95 G]
Deep Space Battle Simulator is a round-based multiplayer first-person online game, where you play as a part of a capital ship crew and try to destroy the enemy teams ship.

Before each round, you can customize your cruisers turrets, fill your hangars with lots of different smaller fighters and choose between numerous upgrades to give you the edge in battle. Once the round starts, move your capital ship freely in all three dimensions, shoot the turrets manually or use the ships integrated targeting systems to just focus which points of the enemy ship to focus. Control the energy distribution of your ship, raise the shields of each section of the ship individually, or direct energy to the engines, life support or weapon systems. You can also explore the giant interior of your capital ship while running to a hangar to join the battle with a smaller fighter and board the enemy ship and sabotage their generators, shields or engine.

Current Features:
● two different teams (red vs blue) each controlling a huge capital ship trying do destroy the opposite team
navigate your ship, manage its energy distribution and make use of a variety of different weapons options
● enter one of the smaller fighters located in your ships hangars and tip the scales in your favor
board the enemy ship , sabotage important parts of it and fight its crew
● lots of different turret and fighter classes to customize your ship
● a huge amount of selectable upgrades like droids or gun lockers
different personal weapons in case you want to board the enemy ship or defend your own ship
● full options menu with graphics setting and keybinding menus
● either play on dedicated servers or host your own private sessions ingame

MINIMAL SETUP
  • OS: Ubuntu (others should work too)
  • Processor: 1.5 GHz Dual-Core
  • Graphics: GeForce 500 SeriesNetwork: Broadband Internet connection
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu
  • Processor: 2 GHz Dual-Core
  • Graphics: GeForce 600 SeriesNetwork: Broadband Internet connection
  • Storage: 2 GB available space
GAMEBILLET

[ 6045 ]

29.04$ (17%)
41.49$ (17%)
8.39$ (16%)
16.49$ (34%)
33.97$ (15%)
24.59$ (18%)
12.38$ (17%)
44.95$ (36%)
46.08$ (23%)
33.97$ (15%)
34.39$ (14%)
8.89$ (11%)
8.89$ (11%)
4.22$ (15%)
25.47$ (15%)
16.01$ (11%)
3.35$ (16%)
26.69$ (11%)
8.47$ (15%)
12.45$ (11%)
12.44$ (17%)
12.59$ (16%)
33.05$ (17%)
9.14$ (70%)
10.67$ (11%)
12.42$ (17%)
49.79$ (17%)
13.19$ (18%)
8.46$ (15%)
5.99$ (70%)
GAMERSGATE

[ 687 ]

4.25$ (79%)
4.0$ (60%)
0.56$ (81%)
20.0$ (50%)
0.56$ (81%)
15.0$ (70%)
0.56$ (81%)
2.7$ (77%)
1.45$ (79%)
1.5$ (81%)
2.7$ (91%)
2.25$ (89%)
3.48$ (83%)
3.75$ (75%)
0.54$ (91%)
8.1$ (73%)
9.9$ (67%)
5.63$ (77%)
1.7$ (91%)
15.99$ (20%)
1.5$ (81%)
25.0$ (50%)
6.25$ (75%)
12.49$ (50%)
1.5$ (85%)
9.89$ (34%)
20.0$ (50%)
3.75$ (85%)
3.0$ (85%)
1.31$ (91%)

FANATICAL BUNDLES

Time left:

356422 days, 20 hours, 26 minutes


Time left:

9 days, 4 hours, 26 minutes


Time left:

5 days, 4 hours, 26 minutes


Time left:

4 days, 4 hours, 26 minutes


Time left:

11 days, 4 hours, 26 minutes


Time left:

37 days, 3 hours, 26 minutes


Time left:

19 days, 4 hours, 26 minutes


Time left:

22 days, 4 hours, 26 minutes


Time left:

8 days, 4 hours, 26 minutes


Time left:

24 days, 4 hours, 26 minutes


Time left:

32 days, 4 hours, 26 minutes


HUMBLE BUNDLES

Time left:

9 days, 22 hours, 26 minutes


Time left:

12 days, 22 hours, 26 minutes


Time left:

17 days, 21 hours, 26 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE